December 16th-19th 2011 :: Theme: Alone

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Outpost Alone

by kokido - 48 Hour Compo Entry

I hated this theme, and it was really hard to pull something together when I changed my whole base idea with less than 12 hours to go. But isn't that what makes this all fun :D

The alone part of this was supposed to be since you are station on a remote outpost taking shots at alien fleets passing by on the way to the real war zone. Originally there was going to be a resource gathering part of the game between waves of ships, which was going to help drive home the alone thing, but it got cut due to time restraints.

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SusanTheCat says ...
Dec 20, 2011 @ 1:43am

The shots were very slow. I liked the warning signal for the aliens.

Veralos says ...
Dec 20, 2011 @ 10:05am

The speed of the bullets made the game a lot more difficult than it really should have been, and I feel that there should have been a score counter of some kind.

On a more positive note, The graphics were simple yet effective, I liked the effect of the stars in the background. The sounds were also really good.

Cross says ...
Dec 21, 2011 @ 3:17pm

Aside from the game over screen, the graphics were pleseant.

I loved the stars as well.

summaky says ...
Dec 24, 2011 @ 6:47pm

The background music is OK, in my opinion, as it is the graphics. The bullets were too slow to be useful and I had a hard time knowing when to shoot. I felt very weird that the silos (?) were destroyed when the UFO's were no longer visible; I guess I expected them to fire me instead of spontaneous explosions :-)

Dec 24, 2011 @ 7:46pm

The graphics in general, and the stars especially, looked really good! Like some of the other comments have said, I found the bullets a bit too slow, but overall a pretty decent game.

seagaia says ...
Dec 24, 2011 @ 7:51pm

Dug the music. Shots went a little slow.

kokido says ...
Dec 24, 2011 @ 8:19pm

Yeah, the shots are too slow. My original plan was to allow you to buy upgrades between waves of aliens to fix that. I was also going to have a counter of waves survived instead of a score, and they were going to shoot at the silos instead of the silos just exploding when the aliens made it off the screen.

The general reception is better than I expected though, thanks for playing everyone :D

KevinZuhn says ...
Dec 28, 2011 @ 5:22am

It's a shame you switched ideas so late, I would have liked to see this more fleshed out, with all of those cut features intact!

Stargoat says ...
Jan 4, 2012 @ 2:27pm

Audio was nice, and i loved the starfield.

Not sure if it fit the theme very well, and the slow shots make for some kind of frustrating gameplay.

MurrayL says ...
Jan 4, 2012 @ 2:27pm

I'd love to see a more fleshed-out release. The gameplay was great although, as others have noted, the shots are a little too slow for my liking.
I really liked the music and how it changed. So much scope for you to build a bigger, better game on this foundation!

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