December 16th-19th 2011 :: Theme: Alone
Made entirely on the last day. I think I spent a little over seven hours on this. Sound is recommended.
Reuses source code (graphics, physics, file loading code) from the following games I have previously released the source to:
https://bitbucket.org/runhello/body
https://bitbucket.org/runhello/polyconsole
Downloads and Links
Ratings
#165 | Theme | 3.21 |
#167 | Audio | 2.85 |
#167 | Mood | 2.92 |
#236 | Humor | 2.17 |
#274 | Coolness | 45% |
#279 | Innovation | 2.62 |
#308 | Overall | 2.77 |
#438 | Fun | 2.15 |
#451 | Graphics | 2.31 |
Comments
wademcgillis: The rules say: "Base code and personal code libraries are allowed, but should be declared and shared with the community prior to beginning your entry. To do this, make a blog post." There are no reused graphics in this entry, I just reused some functions (from the Chipmunk template code, actually) to do things like draw lines and text. If I were using something like Flashpunk I assume line-drawing and text-drawing stuff would just be part of the library.
I'm not entirely sure what the objective is, but you got the mood and theme pretty well.
But I don't own a car... you should keep doing more with this aesthetic(even if you change frameworks). It's way cool.
I don't realize which is the objective, but I really fell alone.
The music and the graphics made my head fuzzy after a while..
The fact that left and right in the 3D space seem to map opposite to left and right in the giant map gave me an incredible case of crossed-eyes.
Nice Soundtrack, too!
And I liked the ending, even! I almost didn't get the ending though, as I wandered out of the entire maze through that hole in the corner near the top.
yeah definitely atmospheric. a nice entry i thought, liked the art style a lot.
Alright, that was cool. Loved the dynamic music, even if the rest of the game wasn't quite as interesting. Started it up again a bunch of times after I beat it to play with the sound.
The short draw distance actually worked quite well as it was rather disorienting.
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Whoa. You can reuse graphics from previous projects?
(This does not mean that I reuse code. Only Flashpunk.)