December 16th-19th 2011 :: Theme: Alone

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by OddOneOut - 48 Hour Compo Entry

Made with C# and XNA. A puzzley game set in mysterious building below the earth. I didn't

have the time to make it as long as I wanted but I'm still happy of how it came out.

Updated the game to use the Reach profile for better compatibility.


Mouse: Look
WASD: Move
E: Pick up/use
LMB: Throw
RMB: Drop
R (hold): Retry
Alt + Enter: Fullscreen
Esc: Quit


.NET Framework 4

XNA 4.0

Hope you enjoy

Downloads and Links




Beerman says ...
Dec 19, 2011 @ 10:28am

Nice job - very atmospheric. Could really do with an invert mouse option though - very frustrating when a puzzle needs quick reactions and I end up moving the wrong way.

Falkreon says ...
Dec 19, 2011 @ 5:03pm

"LD2202.exe has stopped working." on startup.
Reading back on the description I see now that you have some dependencies not included in the download. This is why I hate XNA.

CplMustard says ...
Dec 19, 2011 @ 6:45pm

hmm, XNA problems for me too, It says "no suitable graphics card found". Im using an intel graphics card on my laptop though, so that might have something to do with it.

OddOneOut says ...
Dec 19, 2011 @ 9:50pm

Yeah I hate XNA for that reason too, I used it for this project since it's extremely fast to develop in.

I updated the game to Reach profile so that may help. Also if you have multiple graphics cards try starting it using the other one.

spinydelta says ...
Dec 20, 2011 @ 2:55pm

I was really impressed by this. Great job.

saint11 says ...
Dec 20, 2011 @ 8:40pm

The Atmosphere reminded me of Portal and Cube (that awesome Canadian movie :D) Sadly is very short, this makes you want to play more. Great job!

ziomorti says ...
Dec 21, 2011 @ 1:26pm

Amazing atmosphere there, great job!

QXD-me says ...
Dec 21, 2011 @ 2:37pm

Nice, it's like the cube bits of portal just without the portals.

The lack of music and sterility of the visuals also work very much in it's favour and help set the mood appropriately.

Good job!

Gregory says ...
Dec 30, 2011 @ 10:48am

Impressive! I like how the instructions are written on the walls. Nice job with the fading in/out when holding R and a nice clean font. Did you write your own physics engine? If so, kudos!!! That's a difficult task to pull off in a weekend. Where's the cake? You should apply to Valve!

OddOneOut says ...
Jan 1, 2012 @ 11:12pm

Glad you all liked it

No way I could write a physics engine in a weekend, so I used an open-source one called BEPU physics. There is no cake but there is a kitten hiding somewhere.

Ghostik says ...
Jan 3, 2012 @ 1:42pm

I love 3D logic based games and this one is really great!

You should keep working on this one ;)

Cosr says ...
Jan 9, 2012 @ 12:13pm

Very simple mechanics, but reasonable little puzzles. It's very complete feeling, though maybe it's a bit too simple in the long run. As is the mechanics fit the length well.

Odra says ...
Jan 9, 2012 @ 12:19pm

Would be much less lonely if there was a sarcastic killing robot talking to you, or a cube with heart decals on it.

ratking says ...
Jan 9, 2012 @ 12:35pm

Very nice style, sound and pace. It's really a shame you didn't implement a more innovative gameplay. A bit more story would have been cool, too. ;)

MurrayL says ...
Jan 10, 2012 @ 1:04am

Sadly this didn't run too well on my machine! I would've liked some graphics options.

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