December 16th-19th 2011 :: Theme: Alone

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Whenfore art Thou

by pdyxs - Jam Entry

Note that this wasn't an attempt to follow theme.

This game is our attempt to make a competitive time travel game within 72 hours. We ended up with more of an toy than a game (though we'll hopefully get multiplayer working properly soon!

The game is the story of Romeo and Juliet with a twist. After the basic story, the 5 dead characters (Romeo, Juliet, Paris, Mercutio and Tybalt) are given the chance to use a time machine to change the past. Each player takes on the role of one of these characters, taking it in turns to change the past to try and fulfil their objectives.

Controls are as follows:
Press 'left' and 'right' arrow keys or use the scene navigation bar at the top to move between scenes. Text that can be changed is highlighted in green (for original) and red (for changes), with the one on top being currently used. Click on the lower option to swap it in.

You can also 'lock off' a decision by pressing the button on the top right corner. Locking off a decision or choosing a decision each take a turn.

The objectives for each character are laid out in a scene one to the right of the final scene (yeah, it needs a button). It also shows the current progress of each of the characters.

The game ends either when a player gets all 6 of their objectives, or when all the options have been locked out (note that we didn't get to implement this).

Hopefully we'll have the online multiplayer on this will be working soon. Till then, enjoy the single player browsing mode (you can use this to hotseat).

The team was:
Jonothan Usmar
Paul Sztajer
Louise Fisher
Saul Alexander
Xzander Whillier
Anurag Dey

Downloads and Links


Ratings

#66Innovation(Jam)2.50
#72Humor(Jam)1.89
#97Graphics(Jam)2.67
#141Audio(Jam)1.00
#142Fun(Jam)1.70
#152Mood(Jam)1.40
#167Overall(Jam)1.55
#170Theme(Jam)1.00
#685Coolness0%
#758Community1.17

Comments

Kelly Thomas says ...
Dec 21, 2011 @ 1:27pm

Love the art style, however I only have a passing knowledge of the play can't really enjoy the subtle changes of the alternative storyline.

SonnyBone says ...
Dec 27, 2011 @ 3:03pm

What made you decide to avoid the theme?

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