About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 17 hours, 12 minutes, 5 seconds
  • October Ends: in 8 days, 17 hours, 24 minutes, 5 seconds
  • Ludum Dare 31 begins: in 43 days, 18 hours, 12 minutes, 5 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

    Back to Results

    Loyd's Tale - pillowdrift - Jam Entry

    Made by a team of 3.4 - our first ever Ludum Dare attempt. We were completely unprepared, started without an engine, and despite our better efforts the result is not much more than a passable, generic platformer. Still, it's quite fun, and a little challenging. Check it out, laugh at the source, and mind the FuckingBirds.

    View pillowdrift's journal. | View all entries by pillowdrift

    Ratings

    #28Overall(Jam)3.15
    #33Fun(Jam)2.92
    #79Audio(Jam)2.54
    #79Mood(Jam)2.23
    #85Humor(Jam)1.78
    #86Graphics(Jam)2.77
    #107Theme(Jam)2.15
    #138Innovation(Jam)1.69
    #519Community2.00
    #605Coolness14%

    Comments

    seagaia says ...
    Dec 19, 2011 @ 10:55pm

    I get a "No suitable graphics card found..." error - what do I need to run this? I have a middle of the line processor, 32-bit Dell running Windows 7, afaik the graphics card isn't anything fancy.

    pillowdrift says ...
    Dec 19, 2011 @ 11:43pm

    Aha, thanks for pointing that out. This is a common issue with XNA games. I've uploaded a new version that should work now =)

    seagaia says ...
    Dec 21, 2011 @ 6:05am

    It works :) I found it fun! Liked the different kinds of hazards you had, the ambiance was sort of creepy, too.

    caranha says ...
    Dec 22, 2011 @ 4:27am

    Not bad at all. The graphics are simple, but the controls are very responsive, the level design has a healthy amount of challenge, and there are very few collision bugs.

    You should get rid of the invisible walls in some stages, and add a proper ending, and you will have a great game in hands.

    Oh, and I don't mind the birds, no need to apologize :-)

    SonnyBone says ...
    Dec 22, 2011 @ 6:11am

    OH GOD THE BIIIIIIRDS!!! That last stretch before the final where you have to scale the side of the wall with the birds chasing you... OH GOD NIGHTMARES!!! lol The end was funny because I thought he just tripped...

    Dec 27, 2011 @ 6:20am

    The level design was superb! Challenging without being frustrating. I found the birds to be more hilarious than annoying, though I can't explain why. Overall, great game, and I'd love to see it expanded into a longer game. :)

    bentosmile says ...
    Dec 29, 2011 @ 1:22pm

    Eep :( it would be nice to be warned that XNA is needed! (I'm lacking it right now XD so will have to come back later)

    Static_boy123 says ...
    Dec 29, 2011 @ 5:04pm

    This was very fun and frustrating, but a good balance of both. I am currently modding this just for fun.

    galman says ...
    Dec 29, 2011 @ 5:39pm

    Nice game!
    The challenges are pretty fun and the game is very moody.
    The music is a little bit annoying but it is OK.
    Sweet Game!

    pillowdrift says ...
    Jan 2, 2012 @ 7:59pm

    @Static_boy123
    Good luck! The whole thing is a mess, but if you manage to make something please let us know =)

    xilefian says ...
    Jan 6, 2012 @ 2:10am

    It was fun and moody, but it later became too difficult for me to stay interested. It's better than the other 600 generic plat-formers that were submitted.

    Static_boy123 says ...
    Jan 11, 2012 @ 1:20am

    Good job with 28th in the jam! I have to agree with you though, that your code was a mess. Although I did learn a lot from it, so thank you for being awesome :D

    You must sign in to comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]