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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    KIitty - Wiering - 48 Hour Compo Entry

    Help the lonely kitten find it's way back to home.

    This game only has one level, and unfortunately there was no time for character animation.

    Written in haXe / NME.

    View Wiering's journal. | View all entries by Wiering




    Aslai says ...
    Dec 19, 2011 @ 6:53am

    It's a generic, audio-less platformer with okay graphics. My mood while playing this was: bored. It fit the theme really well though ;)

    helloserve says ...
    Dec 20, 2011 @ 1:54pm

    Solid, but lacking. Good effort.

    Aaron says ...
    Dec 21, 2011 @ 10:00pm

    >_< fell off the right side of the map and got stuck under the level.

    I liked the art style, but was disappointed with the all effort put into the background compared to like two frames of tail animation for the kitty.

    I read that you had a lot of trouble with the theme, but there's a lot of elements that could have be played on: having other kittens as checkpoints and a depleting loneliness meter, having to ask "are you my friend?" to various characters who chase you away except for the last, etc.

    Nevertheless, solid work given your programming difficulties and design woes.

    kalle_h says ...
    Dec 21, 2011 @ 10:24pm

    Killed my browser. Firefox.

    caranha says ...
    Dec 21, 2011 @ 10:52pm

    It's the Ice Skating kitty!!! Wheee!

    Well, you have a talent for 2D art. You should sit and do a postmortem, to find out what you can do better next LD to make a game worth your pixely talents :-)


    lorancou says ...
    Dec 22, 2011 @ 4:27pm

    Nice graphics but that's it. Can't jump with Chrome/HTML5. Can't move with Chrome/Flash. Managed to move with Windows exe but looks like entering this cathouse just freezes the game, dunno if something was supposed to happen here. Oh and I see you were as inspired as me by the theme as your game features a lonely kitty, just like mine, and probably 500 others :P

    jeffz says ...
    Jan 3, 2012 @ 4:05am

    some music would have been nice, otherwise nice art.

    ladron says ...
    Jan 5, 2012 @ 9:56pm

    Platforming felt floaty/slidy, but otherwise worked well. Needs more to it to be fun, though.

    philhassey says ...
    Jan 7, 2012 @ 11:24pm

    Nice visuals. that was one lonely cat! Some objective would have really helped it be more interesting .. I'd also be interested in a post-mortem about how well Haxe worked for cross-platform dev.

    Raptor85 says ...
    Jan 8, 2012 @ 4:41am

    the background tilesets are nice, but unfortunately there's not much more to it then that. WARNING: there's a runaway infinite loop in the html5 version that WILL lock up and kill the tab it runs in.

    Pierrec says ...
    Jan 8, 2012 @ 9:30am

    Very easy and not very innovative platformer. But it works well, and that's something.

    nickd3000 says ...
    Jan 8, 2012 @ 3:54pm

    More of a platform engine demo than a game Im afraid. Solid controls and collision and nice graphics but needs player animation and an actual goal :)

    nuria says ...
    Jan 8, 2012 @ 5:20pm

    Nice graphics! You gotta plan better next time, it's key in this kind of competitions.

    Jan 8, 2012 @ 6:44pm

    jumping's broken in html5 version, you can jump after falling from a ledge, and i used that to jump out of the level, also, it KINDA seems to wrap vertically, but the view doesn't scroll with it :P i was able to complete the game after jumping off the ledge
    graphics were pretty nice though

    callidus says ...
    Jan 9, 2012 @ 8:22am

    Its possible to walk outside the map and get stuck :-( Graphics are very nice. HTML5 ( Chrome ) version didn't let me jump but the flash version worked nicely . Good effort for completing but could have done with some more features for interest.

    Cosr says ...
    Jan 9, 2012 @ 10:18am

    The graphics are fairly nice, but sadly there's not really much else to say. There's just not enough there.

    SonnyBone says ...
    Jan 9, 2012 @ 10:48pm

    This looks great in screenshots but the lack of animation ruins the aesthetics, imo.

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