December 16th-19th 2011 :: Theme: Alone

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Phares

by Felipe Budinich - Jam Entry

"You are the Lighthouse at Styx River, your job is to persecute souls trying to escape hell, it can get lonely, but jumping on ghosts sure is fun and it's pretty comfy."

The Idea is to bounce on top of ghosts so the lighthouse (you) does not sink on the flames of hell.

Controls:

Click/Tap to make the lighthouse move towards that direction.

Tools:

Frameworks: Impact, SoundManager 2
Language: Javascript
Platform: HTML5, Canvas
Audio: Audacity, Aria Maestosa, GXSCC
GFX: Photoshop CS 5.5
IDE: Komodo Edit

Downloads and Links


Ratings

#8Graphics(Jam)4.25
#9Audio(Jam)3.65
#42Mood(Jam)2.65
#48Innovation(Jam)2.74
#65Humor(Jam)2.00
#79Overall(Jam)2.65
#111Theme(Jam)2.11
#129Community3.00
#145Fun(Jam)1.65
#457Coolness28%

Comments

Phen says ...
Dec 20, 2011 @ 10:09am

Holy cow, the art here is astounding. Loading this page, I thought, "There's no way that's a screenshot," and then it WAS. It's an incredibly entertaining feel, very well executed.

Unfortunately, the gameplay doesn't hold up. The lighthouse moves around, and I can make it go left or right, but nothing it does looks at all like "falling" or "bouncing."
It only seems to move up or down arbitrarily and jerkily, hitting the ghosts yields no discernible correlation. At one point, I just stopped clicking altogether, and it didn't seem to result in me losing. Not that I could tell, anyway. The lighthouse kept moving around randomly.

I gotta give you high marks anyway, because I'm so impressed with the general feel of the thing.

Shigor says ...
Dec 20, 2011 @ 7:16pm

Plus points for art style and mood. But as a game it leaves a lot to improvement.

Dec 20, 2011 @ 9:47pm

Nice graphical setup. Game-idea is good too, but it was difficult figuring out the rules.

Stavu says ...
Dec 21, 2011 @ 12:21am

Very interesting game. I've never played a lighthouse before :) Wonderful art and music!!

mes says ...
Dec 21, 2011 @ 8:54am

the game is trivially easy, but at least it looks cool. i was hoping for a card game after seeing the picture. :p

Pierrec says ...
Dec 21, 2011 @ 12:09pm

I don't even...
What a weird idea! How did it come up ?
Not very fun to play, but perfect on all the other aspects ^^

Dec 21, 2011 @ 10:43pm

Thanks for the feedback!

I'm aware that I dropped the ball on gameplay, currently I'm writting a post mortem where I'll review those points and options I have for the post-compo version.

Dec 22, 2011 @ 1:22am

Ok, posted the postmortem:
http://www.ludumdare.com/compo/2011/12/21/phares-postmortem/

jfroco says ...
Dec 22, 2011 @ 12:24pm

Hello Felipe, nice to see you here again... very original and art is superb. Congratulations.

SonnyBone says ...
Dec 23, 2011 @ 2:37am

Yeah I was totally expecting a card game. Those poor little ghosts just don't have the detail of the lighthouse. Maybe that's why the lighthouse wants them dead... again?

Tom 7 says ...
Dec 31, 2011 @ 5:41pm

Excellent graphics! The post-compo version doesn't start at all for me in any browser.

Jan 3, 2012 @ 12:59am

Sorry @Tom 7, I have not worked on the post compo version at all, pretty swamped with work at the moment :-p

Kitch says ...
Jan 5, 2012 @ 12:10am

Art and sound was great. Never could quite figure out what was going on with the controls though... no matter where I hot the ghosts, didn't feel very bouncy.

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