December 16th-19th 2011 :: Theme: Alone

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I Should Go Back

by ArchPenguinBot - 48 Hour Compo Entry

Well, here it is, my first LD entry. I Should Go Back is an adventure/puzzle game exploring the notion of loneliness. Made in AS3 with flixel.

Controls: Arrow keys to move, space bar to interact, "s" key to skip current cutscene or conversation.

Walkthrough for the main puzzle here:


Downloads and Links




Dec 19, 2011 @ 1:36am

This game is ridiculous. I mean, it does not even make any sense at all.

Dietrich Epp says ...
Dec 20, 2011 @ 9:29am

Strong opening, but I was not up for solving the puzzle with the numbers.

kato9 says ...
Dec 20, 2011 @ 6:49pm

Surprisingly ambitious amount of storytelling in this one, although the story is very weird I thought it was pretty interesting. Then I realized you wanted me to solve some absolutely insane number puzzle, so I reloaded the game and walked into the space lizards mouth :)

Dec 20, 2011 @ 7:09pm

Hmm, my description did not show up on this page for some reason. Well, here's the tutorial:

Dec 20, 2011 @ 7:14pm

All right, the description is back up. I guess I accidentally deleted it.

youdonotexist says ...
Dec 21, 2011 @ 2:33am

I like this quirky kind of humor that balances very well between believable and ridiculous.

The art and music were great, however I agree with the others that the puzzle was too much in one place. I like the concept of being in a enclosed area and using the surroundings to solve puzzles, though. (Similar to my LD entry:

cards says ...
Dec 21, 2011 @ 9:33pm

Love the choice of music for this. The story was wacky, but for some reason I didn't question it. I like the creativity in how you got the player to solve the various puzzles even though the mechanic itself was very simple. This screams Hitchhiker's Guide to me, and I love it. Also, capes ARE awesome.

Geen says ...
Dec 23, 2011 @ 3:15am

My favorite game of this competition, I love the music and the way it manages to be serious yet insanely ridiculous at the same time. Plus, I like the hat. Well played, 5/5.

recursor says ...
Dec 23, 2011 @ 2:34pm

I really liked the music on this one. I think you should wait for the player to press a key before advancing the dialogue. Sometimes I missed what was said because I didn't have time to read it. Very creative story, although the first puzzle may be a bit much in the beginning.

treeman says ...
Jan 7, 2012 @ 4:23pm

Nice, strange game. But the puzzle... Damn.

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