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Ludum Dare 22

December 16th-19th 2011 :: Theme: Alone

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Alone in all Elona - exe - Jam Entry

Simple game but was fun to make :D

Engine: Stencyl
Tools: MSPaint

View exe's journal. | View all entries by exe

Ratings

#16Innovation(Jam)3.33
#77Fun(Jam)2.40
#83Audio(Jam)2.43
#94Humor(Jam)1.67
#106Overall(Jam)2.40
#117Mood(Jam)1.82
#130Theme(Jam)1.93
#136Graphics(Jam)2.20
#311Coolness41%
#625Community1.75

Comments

caranha says ...
Dec 20, 2011 @ 1:45am

Very impressive, the idea behind the gameplay of this game was very original! I could play it for a long time.

There is just one serious bug in my opinion, that makes the game very frustrating to play: When you click and move the mouse to tilt your hand, the position of the mouse changes (even though the hand is stopped). So when you release the button, the mouse will re-appear in a completely different place. This makes it difficult to make precise movements. Maybe you should hold the mouse position when tilting the hand.

But other than that, I really liked this game!

exe says ...
Dec 20, 2011 @ 2:11am

Thanks! :)

We did equate that issue as the major issue but could not solve it in Stencyl :)

Doft says ...
Dec 20, 2011 @ 6:25am

Yes, this made the game impossible to play for me..

exe says ...
Dec 20, 2011 @ 2:21pm

Damn just realised that you cannot set the mouse cursor in flash apps, makes sense but means we cannot fix this issue until we redo the entire game in another format :(

cobhc6 says ...
Dec 21, 2011 @ 9:29pm

Interesting concept, but the difficult controls made me ragequit.

SonnyBone says ...
Dec 22, 2011 @ 5:00am

I finally got the hang of it but after falling to my death 3 times in a row on the final section of the second screen... I had to stop. :( The song is pretty good, actually.

Hazard says ...
Dec 27, 2011 @ 4:23am

The idea is great and i like the music. The conrols could have been better, though. Shorter levels, but more of them and with incresing difficulty might be more enjoyable too.

Jigxor says ...
Jan 2, 2012 @ 12:57pm

I have basically the same thoughts as caranha. It's quite an annoying bug.

I also felt that the ball was just generally quite hard to control, mainly due to the ball physics. I think the ball was a little too 'bouncy' and so it makes it hard to just nudge the ball where you want it instead of bouncing it around.

Overall, good concept. Keep it up!

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