December 16th-19th 2011 :: Theme: Alone
Alone in the war is an unfinished game developed for LD22 Jam. It is a strategy game where your decisions will increase your economy or decrease your worker's happiness.
We cannot finish the game and it's still in development. There aren't enemies and loose condition it's difficult to reach. It's a kind of sandbox for our micro-engine developed for this compo.
"Enjoy" it if you can and thanks for reviewing it.
Post-mortem post: http://www.ludumdare.com/compo/2011/12/22/post-mortem-alone-in-the-war/
Executable: http://dl.dropbox.com/u/2427705/ld22.zip
Source code: https://github.com/ultrayoshi/ld22
Game developed by @ultrayoshi and @ReikVal
Special thanks to Sory and Rul.
Downloads and Links
Ratings
#121 | Innovation(Jam) | 1.89 |
#141 | Audio(Jam) | 1.00 |
#157 | Theme(Jam) | 1.60 |
#159 | Graphics(Jam) | 1.73 |
#164 | Overall(Jam) | 1.60 |
#166 | Mood(Jam) | 1.00 |
#167 | Fun(Jam) | 1.10 |
#398 | Coolness | 33% |
#453 | Community | 2.20 |
Comments
Hi iforce2d!
Thank you for testing the game :). We didn't have enough time for including a in-game tutorial or some tips, I apologize for that. We write a post-mortem (http://www.ludumdare.com/compo/2011/12/22/post-mortem-alone-in-the-war/) explaining our experience.
This is our first LD, we need more experience. Thanks for your comment!
I don't know what I'm supposed to do. Instructions please :)
It seems you guys created a nice engine of features, but unfortunately spent too much time working on building an engine from scratch. The game shows lots of promise though, and I definitely would like to see what it could be if you guys continued working on it (if just to add instructions, as others have mentioned).
Strategy and resource management games are always interesting -- they also often tend to be complicated, so you should add some sort of manual or tutorial to your game.
There's no need to build an engine to compete in the Jam. The lack of instructions and the bad interface (mouse clicks mostly didn't register) didn't leave me with patience to try it for longer.
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The postmorten tomorrow in ultrayoshi's journal.