December 16th-19th 2011 :: Theme: Alone

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Buttercup's Castle

by bostelk - Jam Entry

Ludum 22 Jam Entry. Rob Maher - Pixels, Kyle Bostelmann - Programming, Trent - Programming. Princess Buttercup, is all alone at the top of her castle. Waiting for a bold adventurer like yourself to come save her. Robin: Oh, princess let down your hair and I will save you

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Wanderlands says ...
Dec 20, 2011 @ 4:07am

A solid, if short, experience. Great detail (flow of hair, the sleeping prince, and humorous comments along the top in particular).

Alex Gilday says ...
Dec 20, 2011 @ 9:01am

I like the graphics, and it's a good idea. Mood didn't seem that alone, but it's a nice game!

brus46 says ...
Dec 20, 2011 @ 11:01am

The idea is good, and the realization too
I agree that the mood didn't seem alone..
By the way I overall liked it

pighead10 says ...
Dec 20, 2011 @ 12:43pm

Good idea, stable shame. Shame about the lack of community participation

diux says ...
Dec 20, 2011 @ 11:19pm

I really liked your game, very refreshing gameplay.

danbolt says ...
Dec 21, 2011 @ 1:06am

Gameplay was fun, and was a good example of being arcade-y without being all violent. I appreciate that you didn't bother trying to fudge the theme at the last minute too.

bostelk says ...
Dec 21, 2011 @ 1:52am

Yeah, in our heads we had imagined a princess all alone waiting for a hero. Which seemed like a good way to use the theme. And well, I guess as you can tell it didn't really turn out that way :(

ratking says ...
Dec 21, 2011 @ 11:11am

Hahaha, great idea, very good implementation! 6/5!

cjke.7777 says ...
Dec 21, 2011 @ 12:51pm

One of my favourite games on LD22 so far - clean and simple

Jeck says ...
Dec 21, 2011 @ 7:51pm

Wow, nicely done. I enjoy the hair-swinging mechanic, which lets you vault up to slightly higher platforms. Very fun :)

Dec 24, 2011 @ 11:14am

Awesome gameplay-idea.

Shigor says ...
Dec 25, 2011 @ 8:41pm

Very original idea, although it's too short and in the end boring. But innovation is what's important (at least for me)

Make A Game says ...
Dec 31, 2011 @ 6:42pm

Awesome twist on the theme. We tried to rule out all the common themes when designing our entry, and it's cool to see that you got one that we didn't think of!

Shaith says ...
Jan 3, 2012 @ 7:50pm

Very innovative, enjoyed the comments up at the top but found the game got a little repetitive, all in all a solid entry!

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