December 16th-19th 2011 :: Theme: Alone

Back to Browse Entries

Al One

by mappum - 48 Hour Compo Entry

IMPORTANT: When you play a game, everything will run perfectly and smoothly for the game host, but the clients will see some lag.

This was my first Ludum Dare entry, and I think I did OK (but I can do much better next time).

The game is a multiplayer mini-RTS, where you play as Al and use clones of yourself to fight. You believe you are the original Al (Al One), but so does your enemy.

Use WASD to move Al and click to create a clone. Clones attack each other when they get close, and they can attack you, too. You win when you kill the other Al.

I spent a good 24 hours pacing around looking for ideas, and got about 7 hours of sleep for the last 3 days. I can certainly say my brain is not functioning at max capacity right now.

Downloads and Links


Ratings

#305Innovation2.54
#309Humor1.90
#561Theme2.00
#594Audio1.00
#652Overall1.77
#659Fun1.46
#685Coolness0%
#686Mood1.18
#696Graphics1.23
#775Community1.13

Comments

Wompus says ...
Dec 19, 2011 @ 3:36am

Lol neat, I just saw the blue square get swarmed by my minions :')

SeanAtr0n says ...
Dec 19, 2011 @ 9:35pm

I'm impressed that you got multiplayer working here

mappum says ...
Dec 20, 2011 @ 4:26am

@SeanAtr0n Yeah, my downfall was that I spent all my time on that instead of the gameplay :(

Dec 22, 2011 @ 9:12am

The premise is brilliant. "you are #1. The other guy thinks so aswell. Because I told him so. NOW FIGHT TO THE DEATH"

Dec 24, 2011 @ 5:14am

Renders really squashed for me, playing in web player and it uses only the top like 10% of the window.

CaptainFresh says ...
Dec 31, 2011 @ 3:38am

Really wish I could play this with someone.

caranha says ...
Jan 3, 2012 @ 5:03am

Nice work with the multiplayer code, but you should have included some single player bots as well. I had to play against myself in two computers to run this :-/

Jan 5, 2012 @ 12:03am

Daring to do multi-player for a jam and I was shocked when it worked. Well done!

You must sign in to comment.


[cache: storing page]