December 16th-19th 2011 :: Theme: Alone

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The Library of Madness

by Pre-order Cancelled! - 48 Hour Compo Entry

To run, just unzip the folder and run library_of_madness.exe.

Enjoy! This is my first entry into ludum dare. It was created with Python 2.7 and pygame only. Music was created with MilkyTracker.

This is a roguelike prototype and it takes some inspiration from the C'thulu mythos and games like Amnesia: The Dark Descent. Send me a message on Twitter @protensity and tell me what you think!

Time lapse videos are available here:

Downloads and Links




JaJ says ...
Dec 21, 2011 @ 12:39pm

While the graphics don't do much for the mood, the gameplay does, which is even better. I like the style you chose combined with the fact it takes place in a library. Is it a coincidence?

caranha says ...
Dec 22, 2011 @ 3:55am

An ASCII game, how nice!

+ Mythos creatures that can't die
+ The idea of losing sanity just by being near the creatures
+ The general mood

- I got killed because of the kitten! D: I couldn't change places with it, and got stuck between a kitten and a Creature
- No game over screen, the game just freezes on death.
- Needs to restart the program to play again

Adding an inventory system, or a way to read past notes would have been awesome.

Thanks for the game!

Dec 23, 2011 @ 12:44am

Great feedback! Yea the graphics are REAL simple in traditional roguelike fashion. I thought a library was more evocative than just "oh it's a dungeon."

Sorry about the kitten :) congrats on finding it though - there's only two and they aren't exactly easy to get to. I haven't seen a game freeze yet on several computers so I'm really curious what made your experience different. If you re-read this let me know what kind of computer/operating system you were using for future reference.

The other points are totally valid. I would have loved to make some additional tweaks, but I used the time I had!

dr_soda says ...
Dec 23, 2011 @ 6:58am

Very nice entry! Somehow the fact that this is a roguelike makes it feel as though the designer is somehow trying to shield the player from the horrors of the cosmos... or perhaps is all too aware that the horrors of the cosmos cannot be represented in a form comprehensible to the human mind and thus a red C must suffice.

Nice musical score too!

summaky says ...
Dec 23, 2011 @ 7:33pm

Rouge-like games should have Vi-like key controls! :-D

I liked the mood, but I was too prone to insanity… Good game overall.

nickd3000 says ...
Jan 5, 2012 @ 10:19pm

Downloading now... wow.. 8 meg for an ascii art game :) Not too bad, I'm impressed you managed to get some music made in the time. Like the fact that there are notes to collect, adds to the atmosphere. I'm not sure how far I got before dying but I did traverse a few levels, I might come back to this one to try and complete it though (if it has an end?)

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