December 16th-19th 2011 :: Theme: Alone

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Head South

by MurrayL - 48 Hour Compo Entry

Head South is a story of journeys. Not just the player, but the people they meet on the way.
This game asks you to question your interpretation of loneliness.

* WASD/Mouse to move.
* Clicking allows you to skip a piece of displayed text.
* Yes, there is a kitten. Yes, it's well hidden.

Timelapse video of the creation is available here:

-- I'd love to fix these, but I don't have access to my development PC over the holiday period, sorry! --
* There are a few places where you can walk off the world. Whoops.
* Just to confirm:


You can't get back. You aren't meant to be able to do this. If you get to the edge please don't keep walking; there's no game down there, I promise!
* The ending is broken - it fades to black, but the game doesn't end. Once you are unable to move, the game is over.
* There's no user-friendly quit button. Alt+F4 works fine if you need it (you will need it - see above).
* The mouse cursor is visible. That one's my bad.

Downloads and Links




Sicktick2 says ...
Dec 18, 2011 @ 7:46pm

I liked it ,but when I reached the coast was something supposed to happen? Because when I did it gave me a message and than took away my ability to move then nothing else happened.

MurrayL says ...
Dec 18, 2011 @ 8:00pm

In theory, when the message appears you can click to fade out and the game will quit. Unfortunately for some reason the quit command didn't want to work on my test build.
Rest assured that's the end :)

dr_soda says ...
Dec 19, 2011 @ 12:11am

I really enjoy the music and scenery. I think you nailed the theme head on. I only wish the player weren't allowed to fall off the edge of the world by walking back north. :)

helloserve says ...
Dec 19, 2011 @ 9:18am

Great game! The scope is epic for 48 hours. And great mood too.

waynebeam says ...
Dec 22, 2011 @ 5:52am

nice work. had a great feel to it

Quimby says ...
Dec 24, 2011 @ 2:50am

Very nice little game; It's a little strange and had a very unique laid back pace that I liked.
I was a little disappointed that it didn't really go anywhere, but to tell the truth I'm not sure that it mattered.

Ghostik says ...
Jan 3, 2012 @ 4:23pm

Great mood! I like that every person have something to say :D You created really sad atmosphere but just after that destroyed it with so much walking :D (in my opinion)

Really great game ;)

Stargoat says ...
Jan 5, 2012 @ 9:55pm

Oh woah, the graphics, audio, theme and mood - you really nailed it here.

scriptblocks says ...
Jan 7, 2012 @ 4:16am

cant play dont have windows

StarLight says ...
Jan 8, 2012 @ 10:09pm

I like it. Graphics are amazing and sound is beatiful. Mood is awesome.

Jan 9, 2012 @ 6:33am

This is pretty strange, but also neat. I kind of wish there were more of a game, and a better ending. But I like your weird graphical style, the music, and the mood... I think my favorite part was the beginning where you get kicked out of the village. I had some weird issues with invisible walls blocking my progress, but nothing that I couldn't figure out.

Good job!

KhaoTom says ...
Jan 9, 2012 @ 6:21pm

Very interesting adventure you made here. Fantastic use of the theme. This is definitely one of my favorite entries I've played so far.

SonnyBone says ...
Jan 9, 2012 @ 10:45pm

There isn't really any gameplay here... just walk from point A to point B and experience the 'story'. That's not a bad thing, of course, but with something like that... you really need a good payoff at the end. There wasn't anything at the end that satisfied me after all that walking. The mood and visuals work well with the theme, though. Good work for 48 hrs!

rawbits says ...
Jan 9, 2012 @ 11:32pm

I'm sure it's done with Unity... This thing always complains about the requested resolution and never start the games...

ACodeGerm says ...
Jan 10, 2012 @ 12:58am

Great audio, nice aesthetic.

I'm torn. Not a fan of the gameplay at all, but it does nail the theme very well.

demonpants says ...
Jan 10, 2012 @ 1:40am

Any chance of getting this on Mac OS X / Unix?

MurrayL says ...
Jan 10, 2012 @ 1:49am

@demonpants: Sorry, I can't compile an OS/X version without being at my development rig (sometime later this week, hopefully).
When I get back to it I'll be sure to fix up all the issues people have noted and compile a MacOS build too! Sorry for the inconvenience.

ScorpyX says ...
Dec 20, 2013 @ 10:26pm

It's more like a visual novel than a game
and I did not find any story answer (only metaphors and feelings)
but this is amazing and delicious - very nice experience - thank you
saved for future replays \ inspiration \ reference
ps. i want more

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