Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 22

December 16th-19th 2011 :: Theme: Alone

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Space Rescue Mission - olav_st - 48 Hour Compo Entry

My first LD game, a game about space, but not about being alone in space. Its about rescuing astronauts that were left alone on distant planets.

Controls:
WASD or Arrow keys - Control ship
Mouse - controll turret
Mouse Button - Shoot
Space - Land (when possible)

Note: The 64-bit linux version is not tested, if it dosen't work, you can try the 32-bit one. It should work even if you're system is 64-bit

View olav_st's journal. | View all entries by olav_st

Ratings

#218Humor2.22
#274Coolness45%
#318Community2.55
#328Fun2.38
#376Audio2.09
#382Innovation2.33
#443Theme2.38
#448Overall2.46
#451Graphics2.31
#565Mood1.70

Comments

Ghostik says ...
Dec 19, 2011 @ 6:58pm

I rescued 3 astronauts! :D Good game but orientation in space is a bit hard because you dont know how fast you are going until you hit Pluto :D. Maybye if the stars in background were not static you can always see how fast you are going.

Great idea with landing :D

pighead10 says ...
Dec 19, 2011 @ 10:12pm

Looks like it would have been a good game, but instakill planet bugs and crazy physics make it incredibly frustrating to play. Making some form of seeing how fast you were going would be good - nonstatic stars?

olav_st says ...
Dec 20, 2011 @ 12:50pm

I have uploaded a new version with some bug fixes, I think the insta-death bug is fixed now. I also fixed the enemy spawning code. The source link has also been updated.

SLiV says ...
Dec 22, 2011 @ 12:48pm

I wasn't able to enjoy this game. I felt completely out of control; when you hit a planet, your ship shot into the other direction without any loss of momentum, making it feel more like pinball.

summaky says ...
Dec 27, 2011 @ 7:24pm

You are missing the libjpeg.so.62 library in the 64-bit GNU/Linux package.

olav_st says ...
Dec 27, 2011 @ 8:28pm

Fixed, added the library to the 32-bit version too

caranha says ...
Jan 3, 2012 @ 3:10am

Very nice! It was hard, but still felt fun while playing it. I like that you managed to put a mini-game inside your LD entry.

I would probably scrap the aliens part, they aren't really a factor in the game - the hardest part is navigating the planets.

Or you could tweak your world generator to avoid creating those maze of planets - it is a bit strange to see many huge planets hugging each other like that. :-)

Great game anyway!

scriptblocks says ...
Jan 7, 2012 @ 4:02am

I like it. Needs some kind of vector notification to show which way your going. Maybe star blur or something
Had fun saved two people.

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