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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Lighthouse Keeper - nin - 48 Hour Compo Entry

    You have 1 minute to collect enough fuel (160 or more) for the lighthouse to work at night.

    Arrow keys to move around.
    A to harvest wood/oil from trees.
    S to punch wolves in the face.

    View nin's journal. | View all entries by nin




    SonnyBone says ...
    Dec 22, 2011 @ 12:40pm

    YIKES THIS IS HARD. Your post mortem is brutally honest. Congrats on your first LD!

    Quimby says ...
    Dec 22, 2011 @ 1:52pm

    I couldn't figure out what to do in this game; in one life I saw something that looked like it might be the fuel, but when I touched it nothing happened (and then I was eaten by a pack of wolves... no, seriously, I'm not making it up!)
    Good job getting it done in time to submit; It's just a shame that you didn't get time to do some real play-testing on the finished product to fine tune and bug fix.

    AyCe says ...
    Dec 29, 2011 @ 12:22am

    Very hard, but nice concept. :D
    For everyone not reading the README: Use Arrows to move, A to harvest and S to attack.

    caranha says ...
    Jan 3, 2012 @ 1:45am

    Very interesting game, and I like the premise very much.

    But I was sad to be killed by those paralytic wolves so many times.... :-( Maybe you should add a "punching" or "axe" sprite out of the keeper, so that we know where the punching action is happening (same thing for the wolves).

    Oh, your time-lapse is really cool, although you could probably double or triple the frame rate.

    Thanks for the game!

    Jorjon says ...
    Jan 8, 2012 @ 9:34pm

    Well for me it wasn't that hard, once you figure out that the punch can punch multiple wolves at a time. I did it in the second run. Simple and somewhat fun game, bad thing you have to wait until the timer runs out to win.

    nin says ...
    Jan 13, 2012 @ 7:19pm

    Hey, thanks for all the comments :)
    As said I didn't have much time to test the gameplay, so it ended being kind of hard. At the last second I changed from 5 lives to 3 and it wasn't a smart choice, heh.

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