December 16th-19th 2011 :: Theme: Alone

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Solved with Head

by Jeremias - 48 Hour Compo Entry

My submission: Solved with Head.
XNA 4.0:

After some failed timemanagement during the 48 hour competition, I created this game in 4 or 5 hours. Please tell me here via comments, if there are problems to install/to play.

Downloads and Links




Jorjon says ...
Dec 22, 2011 @ 7:13pm

Fun game, would have been better with a high score table.

Aardvark says ...
Dec 22, 2011 @ 7:21pm

The game is pretty impressive for 5 hours of work, the graphics are nice but the "combat system" is a little buggy and overall for me it isn't fun to play.

Kelly Thomas says ...
Dec 25, 2011 @ 2:32pm

Its fun with a good variety of destructibles.

With more time I would suggest a combo system and maybe power-ups, or score bonus collectables.

I would strongly suggest ziping the compiled application found in the bin directory of you Visual Studio Project. People rating games for a game jam don't want to have to worry about uninstalling a game they may only play for a few minutes.

Jeremias says ...
Dec 25, 2011 @ 4:56pm

Thank you for the feedback and the tips :)

idanmiller says ...
Dec 28, 2011 @ 5:05pm

Quite nice!
I loved how after playing once you give tips, made me want to play again :)
It would be nice if you could see the range when hitting so you could plan better. Is it possible to destruct the entire room? Couldn't make it...

Jeremias says ...
Dec 28, 2011 @ 6:20pm

@idanmiller: i hope not, so you keep playing *g*

zairon says ...
Dec 31, 2011 @ 3:18am

Too bad you didn't get a chance to elaborate on this game. I liked breaking stuff, but it needed more sound effects for the breaking. I had trouble seeing how this had much to do with the theme though. Also, I think keeping track of highest score would have made this much more fun.

triplefox says ...
Dec 31, 2011 @ 4:38am

I actually played this one for quite a while. It deserves expansion!

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