December 16th-19th 2011 :: Theme: Alone

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LEFTalone

by Elusive - 48 Hour Compo Entry

The apocalypse is here! Zombies took over the world and you are the only one left. Fight your way to safety!

This entry is not complete, but fully playable. I am pretty happy with how it turned out, considering it was my first LD48. Much more content was planned (more levels, a score counter and some music for example), but I encountered some complex issues that made me run out of time. I may add some of the planned features post-mortem. The game is written from scratch using C++/SFML.

I am really thrilled to test all those games! Hats off to every brave human being participating in LD48/LD72. It is really hard, but I had a lot of fun.

Have fun testing! :)

Downloads and Links


Ratings

Coolness52%
#128Fun2.94
#207Community2.82
#213Graphics3.00
#223Overall2.94
#345Humor1.79
#364Audio2.13
#434Theme2.41
#498Mood1.88
#570Innovation1.82

Comments

galman says ...
Dec 19, 2011 @ 1:50pm

Regular zombie shooter game. I'ts very nice but too regular. I liked the end ("You win but you are alone"). I also like the kinda 3d graphics.

GingerMess says ...
Dec 19, 2011 @ 4:00pm

Random zombie/item placement would have been icing on the cake I think. I like it!

brus46 says ...
Dec 20, 2011 @ 11:31am

I agree that is a regular zombie shooter game but it looks nice and you can improve it by adding really few things like random generation of zombies and medipack (so that it'll not look always the same).
I would have prefer a much darker graphic for the mood "alone".

Cell says ...
Dec 20, 2011 @ 1:01pm

Really cool! :D

Elusive says ...
Dec 21, 2011 @ 12:02am

I really wanted to implement random spawning and even map generation, but I ran out of time before I could do so. Real life got in the way. Thanks for your feedback! :)

Elusive says ...
Dec 25, 2011 @ 11:06pm

Timelapse was broken. It is fixed now!

caranha says ...
Dec 28, 2011 @ 1:00pm

Not bad at all. The controls are really responsive, and the simple graphical style works.

A few suggestions for improvement:
- Acceleration! The zombies and the player would look a bit less robotic if you added a small bit of acceleration to their movement.

- The zombies shouldn't stop the moment they lose you from their view. I think they should shamble on a little bit until they eventually stop.

It was a fun game, thanks!

BTW, your time-lapse is a bit too slow, you should double its fps.

KhaoTom says ...
Jan 4, 2012 @ 3:44pm

Nice looking zombie shoot!

Kelly Thomas says ...
Jan 9, 2012 @ 2:09am

solid entry.

When taking damage the zombies could knock the player back making the game feel my dynamic.

the zombies are fast!

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