December 16th-19th 2011 :: Theme: Alone

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by DragonSix - Jam Entry

Lifeless, a personal interpretation about loneliness.

There are 3 endings to this game (4 if you include the disappeared one).

Controls with WASD+mouse, click to use object (if you ever find one).
or with an xbox gamepad, controls with dual sticks, A to use an object (if you ever find one).

Lifeless runs on XNA, so I included the necessary installers in the zip file if you ever need them.

Downloads and Links




DragonSix says ...
Dec 20, 2011 @ 2:40am

The version uploaded so far had an ending missing due to a bug. I've put back the ending, but you might have downloaded the bad one.

DragonSix says ...
Dec 20, 2011 @ 2:47am

Any version taken before this comment there was a bad link. Sorry for the trouble.

DragonSix says ...
Dec 20, 2011 @ 2:58am

Haha, silly me, it was fine since the beginning. Nevermind the two precedent messages, I'm crazy with tiredness.

DragonSix says ...
Dec 20, 2011 @ 3:18am

enjoy? oh boy I am tired to say such things. Now I should just shut up.

The Jahn says ...
Dec 20, 2011 @ 3:21am

What I pulled out of this may or may not be what was intended, but for what it's worth I loved it. Very, very well-designed.

SonnyBone says ...
Dec 20, 2011 @ 4:58am

That was unexpectedly rad. The dig the art direction, and your interpretation of the theme was refreshing.

Ashkin says ...
Dec 21, 2011 @ 1:56am

That was pretty great. The theme and mood were excellent- tiny people among towering landscapes and ruins, the terror of seeing others from afar, the combination of sadness and relief at the end... Part of me really wanted to stay with the red girl, the only one who didn't hurt me when I was around here. I feel that message was powerful.
The graphics are fittingly simple, but I think some ambient music really would've brought the whole experience together into something beautiful.

Dec 21, 2011 @ 11:37pm

Found both endings. Great game and lots of mood!

Aaron says ...
Dec 22, 2011 @ 12:28am

Really like the art style. Excellent mood :)

Stargoat says ...
Dec 22, 2011 @ 4:02am

I love the graphics and mood, and think they really work towards the theme. The constant banging while in the populated area really made me appreciate the rest of the game. Interesting geometry.

caranha says ...
Jan 2, 2012 @ 4:51pm

Nice, expansive graphics! You should have remade your level design to avoid invisible walls -- invisible walls suck.

Thanks for the game.

angrygeometry says ...
Jan 6, 2012 @ 7:01pm

this game is bonkers man, excellent job

Make A Game says ...
Jan 8, 2012 @ 12:58am

Models and animations looked good. The world shapes looked interesting but the lacked textures. If I looked down while running on an empty field, it felt like I was walking on the same spot. The sound was incredibly annoying though.

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