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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Rocket Man Stan - JoeCool17 - Jam Entry

    So, fine gentlemen, gentlewomen, and gentlealiens, I present to you Rocket Man Stan!

    Set in the early 70s, follow our intrepid hero, Stan, as he fights his way off of a Soviet-invaded moon after a covert USAF mission goes awry on the dark side of the moon! Get him to safety by destroying all the Soviet robots Goomba-style so that he can radio for help!

    Some back story:

    This was GOING to be an LD48 entry, but due to a last minute(literally) happening coming up, I was not able to submit, so I took the extra day and polished it up some. Later I'll make this into a full-blown game, for Eggplant Animation(eggplantanimation.com). This is my second LD, first one alone, and I think I did pretty well, considering what I learned over the course of 48 hours and what I couldn't do just last summer. Uses Flash and Flixel, with FlashDevelop and DAME to help. I plan to release the source sometime in the next month.


    Left/Right to move, Space to jump. Kill those robots, 9 in all, by jumping on top of them ("goomba-style"). The health bar is in the upper-left corner, with the number of lives left next to it.

    -Dr. Quigley the Insane

    View JoeCool17's journal. | View all entries by JoeCool17




    pythong says ...
    Dec 20, 2011 @ 11:33am

    I don't know if it is mandatory for jam entries, but you should add your source as it is a given for the LD48 for others to look over and/or learn from your code. Also, there are people around here who directly give straight 1's if there's no source

    JoeCool17 says ...
    Dec 20, 2011 @ 10:50pm

    @pythong: I'm just too lazy to upload the source now, maybe in the coming week I'll upload it to GitHub. It's not a requirement for the Jam.

    kato9 says ...
    Dec 21, 2011 @ 11:10pm

    Very floaty physics...but hey I guess you are on the moon!

    summaky says ...
    Dec 26, 2011 @ 4:33pm

    It is a platform game; not much to say. I miss some background music to give the proper mood to the game.

    JoeCool17 says ...
    Dec 28, 2011 @ 1:09am

    Yeah, I just didn't have the time I thought I would to get that in. Definitely an addition for when I make it into a full game.

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