December 16th-19th 2011 :: Theme: Alone

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Cat Capture

by cjke.7777 - 48 Hour Compo Entry

Downloads and Links


Ratings

#47Graphics3.87
#56Community3.40
#92Fun3.13
#109Overall3.26
#177Humor2.39
#208Innovation2.81
#274Coolness45%
#314Mood2.41
#380Audio2.08
#470Theme2.30

Comments

Zutty says ...
Dec 18, 2011 @ 5:30pm

Gorgeous graphics. I note that you don't die by falling.

mulatox says ...
Dec 18, 2011 @ 7:35pm

I loved the game

cjke.7777 says ...
Dec 19, 2011 @ 7:08am

Thanks guys! Don't forget to vote ;)

bigbadwofl says ...
Dec 19, 2011 @ 2:26pm

I enjoyed it, very nicely done.

Bug I found: Character got stuck in the lower left corner in level 2.

Rolpege says ...
Dec 19, 2011 @ 9:42pm

Nice little game. Really liked the concept, and gfx are also well done. Just two things: music and the controls - sliding is a bit hardcore, hard to get on the switches :P

Anyways, I beat the game :P

devwil says ...
Dec 19, 2011 @ 10:11pm

it was fun to play, but i could've done without the slippery movement. a bit brief, though!

i also felt like its connection to the theme was kind of weak. considering how much you directly help a cat get to the house, it feels like the antithesis of 'alone'.

angrygeometry says ...
Dec 20, 2011 @ 12:11am

looks really really nice! the sound is a little shrill and the movement isnt suited for some of the more precise puzzles (the pushing the buttons to fill the gaps over lava level for instance) but its a nice little game!

Randomasta says ...
Dec 20, 2011 @ 7:06am

Cute graphics :). Need more challenging levels, and the movement is too fast for this kind of game.

fishbrain says ...
Dec 20, 2011 @ 1:15pm

very nice graphics. yeah, slippery controls are a bit tricky. a nice little game.

sol_hsa says ...
Dec 20, 2011 @ 7:21pm

Character physics (and/or controls) make this unnecessarily difficult.

Dec 21, 2011 @ 5:10pm

Nice one! I like the lemming-aspect, and there is a huge potential for dozens of level here.

tcstyle says ...
Dec 21, 2011 @ 10:43pm

Nice little game with one flaw. There is no collision detection for end of the world.
Good idea for a puzzle game.

cjke.7777 says ...
Dec 22, 2011 @ 12:38am

@matthias_zarzecki - it's funny, I was actually thinking the same after I finished it. I am going to take it away and imrove the level transitions and player controls and add a bunch of levels.

jonnopon3000 says ...
Dec 22, 2011 @ 1:55pm

This was a great little entry and I loved the art style, but the controls and player physics became a little annoying at times. I also ran into a couple of collision bugs with the slopes on some levels that required a level restart to fix.

Dec 22, 2011 @ 8:27pm

Cute! Controls are very sensitive - maybe slower acceleration?

DrPetter says ...
Jan 1, 2012 @ 9:54pm

Good effort, but focus should have been a bit more on levels and less on polish, maybe? Another 15 levels with more challenging puzzles and it would have been great. Now, it's just a charming 3-minute diversion. Movement is slidey, but I kind of like it.

ladron says ...
Jan 6, 2012 @ 2:08am

Very cute! Great gameplay mechanic that you would do well to expand on. I found granny's movement to be a bit manic and slippery. I guess it might be an intentional way of adding difficulty, but I found it a bit frustrating.

Ghostik says ...
Jan 6, 2012 @ 11:49am

Awesome graphic style and gameplay and everything :D.
Really great game ;)

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