December 16th-19th 2011 :: Theme: Alone
Bouncy Balls - Dmurph - 48 Hour Compo Entry
This is my third game in Ludum Dare. I tried my best so far in this one spending soooo much time to get it done. I agreed that I would do a physics game for this Ludum because everyone loves physics. The only hard part was fitting the theme into it which I got an idea for. It took me a lot of resources to make this game so I will list them here:
-Photoshop (Huge help)
-Mixcraft (My Audio from guitar and synth)
-Audacity (Lowering or sound files)
-FlashDevelop (The program for flash 'Duh')
-Probably more that I cant think of right now
Audio: Created by mixcraft mainly. The sounds were either recorded from my guitar or a composition of notes in mixcraft
Graphics: I basically used vectors and textures in PS for the graphics. This took a good portion of the time I had. The trash can especially took the longest because of 2 layers
Theme: I came up with a story line sort of for the whole game. I said that you were a kid growing up with your family and your family is leaving for a Christmas party and you dont wanna go. So you stay home and you cant find anything to do. Eventually you find a bouncy ball and start playing with it and that is what the game is based off of. It continues through the different levels
The concept of the game is to do teh objective of the level, which is usually to knock down all of the blocks or get the ball into the trash can. But there is variation involved in the later levels
Good luck to everyone participating in Ludum Dare 22!!
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