December 16th-19th 2011 :: Theme: Alone

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Richter's Party

by condr - 48 Hour Compo Entry

Z to jump, X to parachute, Up to go in doors.

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epaik says ...
Dec 19, 2011 @ 5:34am

Pretty solid mechanics, I can tell you put a good amount of effort tweaking the controls. The graphics could have been more distinct for spikes, however.

Overall, worth playing because of the classic platforming fun.

tamat says ...
Dec 19, 2011 @ 9:46pm

I sense your meat in this game, little boy!

Funny mechanics but god, it is hard as hell!! The walljumping should be improved, sometimes it doesnt look like it should.

Good work!

qrunchmonkey says ...
Dec 20, 2011 @ 1:39am

Fun, but insanely hard.

Dec 20, 2011 @ 9:09am

Yeah, that was pretty tough! I couldnt get past that level just after the parachute is introduced...

Dec 20, 2011 @ 11:19am

This definitely has some potential, but the mechanics needed more work. The wall jumping doesn't work sometimes. The controls feel "floaty" at times due to the momentum, and it seems like you fall too fast. Overall a solid try, keep it up!

pighead10 says ...
Dec 20, 2011 @ 10:51pm

I didn't particularly enjoy it because of the annoying acceleration mechanics, was frustrating a lot of the time.

eld says ...
Dec 21, 2011 @ 12:15am

The walljumping mechanic drove me nuts, as I had to push against the wall to jump, but that meant air-momentum would be towards that wall again and not away from it, as it wasn't possible to quickly shift to another direction and then jump from the wall.

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