December 16th-19th 2011 :: Theme: Alone

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Solus

by morganquirk - 48 Hour Compo Entry

Use the second link if the first link doesn't work.

I worked pretty hard on this. It's a side-scrolling shmup. There's a lot of code and art and sound.

Downloads and Links


Ratings

#33Audio3.50
#43Graphics3.91
#63Mood3.44
#74Overall3.39
#147Fun2.89
#370Theme2.61
#411Innovation2.27
#560Coolness20%
#598Humor1.24
#644Community1.70

Comments

TestSubject06 says ...
Dec 19, 2011 @ 6:25am

Awesome job Morgan!

ncannasse says ...
Dec 19, 2011 @ 11:58am

Nice job ! Love the boss !

Randomasta says ...
Dec 19, 2011 @ 4:43pm

Cool visual!

tcstyle says ...
Dec 19, 2011 @ 4:50pm

Wow! Great sound and graphics. I found the kitten btw :D.

Andrew says ...
Dec 19, 2011 @ 4:57pm

Just a wee bit too slow for a shmup.

increpare says ...
Dec 19, 2011 @ 11:17pm

the speed/pacing made dying very punishing, and replaying somewhat unpleasant.

dr_soda says ...
Dec 19, 2011 @ 11:38pm

You have some incredibly high levels of polish on this game. I really like the visual white noise overlay, and the soundtrack is just awesome.

merthsoft says ...
Dec 20, 2011 @ 4:25am

This is really fun. A little hard, I keep dying, but a lot of fun.

bach says ...
Dec 20, 2011 @ 4:35am

This is cool. Great amount of polish! I agree though that the speed is a little slow.

Awesome entry.

marudziik says ...
Dec 20, 2011 @ 11:35am

Very nice looking, but small area of view add some artificial difficulty. Great entry.

galman says ...
Dec 20, 2011 @ 3:20pm

Sweet graphics and sounds. well done!

Dec 21, 2011 @ 5:40am

I died pretty hard in this. Liked the Insanely Twisted Shadow Planet vibe.

Codexus says ...
Dec 21, 2011 @ 5:26pm

Nicely executed shmup, but the limited field of view combined with slowness of the game and how easy it is to die made me give up rather quickly.

morganquirk says ...
Dec 21, 2011 @ 6:23pm

thank you all for your feedback, criticism, and nice words :)

angrygeometry says ...
Dec 21, 2011 @ 11:43pm

holy heck, this is extremely polished and looks fantastic. nice job!

Shigor says ...
Dec 22, 2011 @ 3:15pm

It looks very good (nice mood :), but the oh so slowness combined with restarting from the start with every small mistake makes it quite annoying... I rage quit after a while :/

Dec 22, 2011 @ 10:25pm

Like the salvo-effect. Feels hefty. Mood is nice aswell.

caranha says ...
Dec 22, 2011 @ 10:27pm

Very freaking good! The idea is simple, but the execution is magnificent. I loved the graphics, the level design, the boss battle and the hidden kittens!

Thanks for the amazing game, and nice work!

Edit: It seems that I've played a version where you don't start from the beginning when you die. Thanks for that!

Balooga03 says ...
Dec 22, 2011 @ 11:24pm

Nice game, feels really polished. Some passages are a bit hard but thats ok for shmup. I found it a bit too dark, didn't see the ship properly and a bit too slow sometimes. But all in all really good job.

SonnyBone says ...
Dec 23, 2011 @ 9:55am

As others have said, the slow progress and quick deaths made this a bit frustrating. AMAZING visuals and sound, though. Really atmospheric shmup... whereas most are huge bullet dodge sessions. Good job!

Dec 23, 2011 @ 4:40pm

Good job, but too hard! The game should restart faster after you die.

And it felt like I had limited movement on the ship, as if I wasn't in full control. It felt like the ship had to rotate or something to get better aim.

But otherwise great graphics and mood, the vignette especially helps!

Pierrec says ...
Dec 31, 2011 @ 5:34pm

Well...it's a shoot'em up...but an amazing one, especially for 48h. I don't like shmup very much but was astounished by the visual and audio, congrats!

ericdpitts says ...
Jan 4, 2012 @ 6:47pm

Great work! I love this kind of game. Excellent graphics as well. I really liked the screen effect when you use a bomb, very cool.

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