December 16th-19th 2011 :: Theme: Alone

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This Charming Man

by EddieCameron - 48 Hour Compo Entry

Make everyone friends

Friends stick together, while nasty people drive them apart

A bit of charm or even hostility in the right place can bring people together

Charming and repulsing people can be hard work though

Replenish your energy by hanging around your friends, but be careful, taking too much can turn people against you

WSAD + mouse to move
Mouse buttons or Q/E to attract/repel

by Eddie Cameron | @eddiecameron |

Downloads and Links




Dec 19, 2011 @ 5:07am

Had trouble playing the game, due to huge amounts of lag

CplMustard says ...
Dec 19, 2011 @ 6:08pm

An interesting idea, but the game is pretty laggy on my machine(windows xp). Also it seems like there should be some sort of feedback when you might be close to turning friends into enemies, it kind of seems random when it happens.

zwets says ...
Dec 20, 2011 @ 6:39am

Nice, I like the concept! I must admit I have difficulty with 3d navigation. Maybe a 2D version would be easier to play with?

EddieCameron says ...
Dec 20, 2011 @ 5:43pm

Yes, it is rather laggy unfortunately, I had no time to optimise it. They should blink before they change though...
I'm finishing up a post-compo build in the next few days, with a tutorial, sound, and hopefully better code

Ashkin says ...
Dec 21, 2011 @ 2:04am

The game is too laggy to be enjoyable, I'm afraid. Also, the navigation in 3D space was difficult and I think the concept could've worked just as well in 2D. The abstract graphics were plain and made it hard to judge depth properly, but they worked. The game idea is fairly innovative, and I'd like to see what you could come up with if you worked a little harder on it.

Pierrec says ...
Dec 31, 2011 @ 5:12pm

It is difficult to play and get the mecanics but it's very charming and quite innovating!

Jan 5, 2012 @ 10:30pm

Wasn't laggy for me... The mechanics are a little hard, and I think it should've had lock cursor, to keep the mouse in the play area. Good idea though, and I like the simplicity of the stars!

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