Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 22

December 16th-19th 2011 :: Theme: Alone

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Alone, the Game - Colinchocolate - 48 Hour Compo Entry

A 5 level game assembled with Unity, Maya, Audacity, SFXR, and lots of luck.

View Colinchocolate's journal. | View all entries by Colinchocolate

Ratings

#475Graphics2.26
#484Theme2.26
#489Audio1.48
#515Mood1.83
#564Fun1.82
#565Overall2.17
#572Innovation1.80
#575Humor1.29
#625Community1.75
#641Coolness10%

Comments

devwil says ...
Dec 18, 2011 @ 6:35am

Small thing, but pressing ESC should really give players their cursor back.

Big thing: got to the lava level and unlocked the door... but saw no door.

Rockenez says ...
Dec 18, 2011 @ 2:21pm

My mouse just goes out of the screen, so I cant play :(

Dec 18, 2011 @ 3:31pm

Thanks, devwil! I'll fix those things, really easy bugs. Perhaps the cursor problem you were talking about can be fixed with the esc suggestion, Rocknez?

Dec 18, 2011 @ 4:23pm

I've uploaded the new web version. I'll upload the source and downloadable versions in a few hours.

Dec 18, 2011 @ 4:24pm

Escape switches between mouse shown, and not shown.

GTB says ...
Dec 18, 2011 @ 10:41pm

Hey I see that you are using Unity 3D, I do to. I wanted to know how you make teleporters (like the "tutorial" section at the beginning of the game) on Unity 3D. But OT, the game is pretty good!

Dec 18, 2011 @ 11:33pm

var sceneToLoad : String;

function OnTriggerStay(other : Collider)
{
Application.LoadLevel(sceneToLoad);
}

function Update ()
{

}

My script for portals. Really simple! Oh, and you need to remember to add the scene you are teleporting to to the build settings list.

GTB says ...
Dec 19, 2011 @ 5:42am

Thanks a lot, it worked!

GFM says ...
Dec 19, 2011 @ 12:52pm

Extra points for unsing fractals in the paintings. xD

ollz272 says ...
Dec 19, 2011 @ 11:40pm

Way to short

helloserve says ...
Dec 20, 2011 @ 11:53am

All right. Bit buggy, but a good platform/puzzler/portal game.

volando says ...
Dec 23, 2011 @ 12:48am

yess ;)

summaky says ...
Dec 26, 2011 @ 2:28pm

This game fails to set the "alone" mood for me. It looks like a somewhat psychedelic platform game. I also didn't understand that the floor was actually lava in the second level, so I was wandering how should I move the blocks (they say "move!") if every time I start over again...

Winterblood says ...
Dec 29, 2011 @ 7:33pm

Somewhat disjointed art, the core mechanics are a little clunky, and it didn't really evoke the theme for me...but I did enjoy playing it through :)

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