December 16th-19th 2011 :: Theme: Alone

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The Great Bordom

by tunnel - 48 Hour Compo Entry

NOTE: this game is mutli os because it is in java, the source is included IN the game download.

i finally finished. source is included, i used java, a tutorial for games, and *SPOILER* a cake picture.
about game
orange stuff is jello you can swim through it
(i could not get physics right in this engine...)
go up to win your alone in this
at the end i did not have time to make it say "you are really alone"
-i got distracted updates tommarow

Downloads and Links




bigbadwofl says ...
Dec 19, 2011 @ 9:22am

I really like the idea of swimming through jelly :D If you could make the jelly blocks a bit transparent it would add a lot of value to the look of the game.

bigbadwofl says ...
Dec 19, 2011 @ 9:23am

Oh also, you could really have gone through some extra 'trouble' of cropping your screenshot. Screenshots like this give the impression that you don't really care.

tunnel says ...
Dec 19, 2011 @ 8:40pm

srry i had to go and i wouldnt have time to post later

Ashkin says ...
Dec 20, 2011 @ 2:51am

Well this is... interesting.
I don't feel you tried very hard with this. The collision is terrible, the jump sound is annoying, there's no challenge to the level design, it's short, and it's just not very fun. Also, did you do the graphics in mspaint or what?

shuanDang says ...
Dec 21, 2011 @ 10:38am

After I got the hang of it, I was looking forward to a second level. But there was only cake =/

tunnel says ...
Dec 21, 2011 @ 7:04pm

lol, this was my first game, and i tried alot of different things to get the gravity working and didnt have enough time for the sideways physics, and i should have reordered some code so the player was always on top, next time im going to try different things, this engine was sucky

dr_soda says ...
Dec 24, 2011 @ 10:37pm

I'm really happy to see that you stuck with this and got as far as you did. If you've never tried to make a game before, it can seem like an insurmountable challenge to even get started. Hopefully you've learned a lot from the 3rd party code you have been working with, and will be in a better position the next time you decide to enter a contest.

Like you say in your own journal, it's about sticking to the task and not giving up just because things get difficult.

Kitch says ...
Jan 4, 2012 @ 12:28am

Dont let the negatives above get you down. Game programming takes practice... and this was pretty good for a first try. keep it up!

lanoiadimuu says ...
Jan 4, 2012 @ 12:46am

The physics were a glitchy. But i got i cake! :)

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