December 16th-19th 2011 :: Theme: Alone

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Last breath

by deepnight - 48 Hour Compo Entry

The story of a dog trapped between life & death.

I can't say much more, it would spoil the story :)

CONTROLS : arrow keys and SPACEBAR to skip messages.
You can also skip introduction using "S".


ABOUT EXTENDED VERSION : it was posted after the dead line. I only added a difficulty setting, the game is untouched and remained exactly the same.


I had a really great time making this game! At first, I was disappointed by the theme: too guiding. Especially when you want to do a platformer. But then I experimented a few things. The engine itself was developed in 4-5 hours I think.

I spent lots of precious time on the sounds, especially because of the lack of good tools (except SFXR, but it proved to be quite repetitive for my 4th LD). Next time, I will prepare a small lib for this purpose.

The animation was a real pleasure :) I definitely LOVE pixel art animation!

HINTS : don't read next chapter if you want to avoid SPOIL!

the Shadow follows all your steps. Use this to avoid it in dead ends! Each time you pickup a ball, the Shadow gets closer from you. Pick balls in tricky areas first.

Downloads and Links




Dec 19, 2011 @ 5:21am

Looks awesome, sounds awesome, very smooth controls and the shadow is a really nifty touch to the adventure/platformer genre. Awesome game!

James Paige says ...
Dec 19, 2011 @ 5:46am

The graphics and mood were gorgeous! I loved the concept, but I found the gameplay difficulty pretty frustrating.

ncannasse says ...
Dec 19, 2011 @ 9:48am

It felt a bit like actual football : spent a lot of time running around try to get back my ball :)
Controls are a bit hard to grasp. Graphics are really nice. Would have love to get it to the end but it felt too hard.

bfod says ...
Dec 19, 2011 @ 10:24am

Ridiculously good looking, although a little dark on my screen. I ragequit the ball puzzle though, after managing to get around 7.

AD-Edge says ...
Dec 19, 2011 @ 12:38pm

Love this game, hits a soft spot as well, I didnt expect to be emotionally hit by a game from Ludum dare, but its great to see a game which has been taken a step further than just gameplay.
I should also note that I did manage to finish it, even though it was quite tricky, took several goes to get the hang of running away from the shadow and at the end it was a mad (and exciting) rush, with it pretty much a second behind me and no room for error.
Wanting to know what happened at the end of the game for the little dog made me drove me to keep playing. *tear

Well done, if I find a game better than this one out of all the other entries Ill be impressed.

deepnight says ...
Dec 19, 2011 @ 1:43pm

I posted an extended version with difficulty setting ;) Yeah I know the base game is very hard...

Dec 19, 2011 @ 2:16pm

Quite beautiful. The die-effect is wonderful aswell.

LordSolvine says ...
Dec 19, 2011 @ 3:58pm

Excellent, magnifique...Triste aussi.

Fier d'avoir réussi le mode de base, il n'est pas si difficile après quelques parties. ^^

ziomorti says ...
Dec 19, 2011 @ 4:28pm

Outstanding graphics. Really, really loved it. Lacks a bit on the "fun" side..
Still awesome, though.

davidwparker says ...
Dec 19, 2011 @ 4:47pm

Amazing graphics, as others have already said. The game was/is very hard though.

Ian Morrison says ...
Dec 19, 2011 @ 7:23pm

I have a hard time believing this game was created in 48 hours... everything is polished to a shine. The movement controls are tight, and it's fun to cling to surfaces. The game was also an emotional kick in the gut... hit a little too close to home for me. That's what I get for playing a game with a dog in it and the theme "alone", I guess...

Matt Rix says ...
Dec 19, 2011 @ 7:28pm

Fantastic game. Great intro, great atmosphere, great everything.

The game did seem really hard at first, but after I realized that the shadow was me, it actually wasn't that hard at all. I just had to remember to pause in certain spots to give myself time to jump over later, etc.

Jeremias says ...
Dec 19, 2011 @ 9:40pm

A very special game, wonderful graphical style, good music and dense atmosphere. Sadly to difficult for me to get all balls... and I jumped over a rock and then I fell endless :)

LeReveur says ...
Dec 19, 2011 @ 10:45pm

As always, I really enjoyed to play your game.
But this time I can rate it, and I do !

Except one point... Why a so sad story... Again ? T_T

CplMustard says ...
Dec 19, 2011 @ 11:21pm

This game is good, really good, the pixel art cubist style is really awesome, the gameplay has a nice twist to it, and the freeform format makes for a very interesting experience. The only issue is that on my computer it's a little laggy, which is probably because im running this on a laptop. I really like that you can cling to edges, it adds a new dimension to the platforming. This is definitely one of my favourites so far.

Randomasta says ...
Dec 20, 2011 @ 3:18am

Looks good as usual :), but it's hard! Will try the easy mode later

nate427 says ...
Dec 20, 2011 @ 3:26am

Amazing! I love this so much, the graphics are great, the music is great, the gameplay is great, the fun is great, and it really fits the theme. I felt a bit sad at the ending, too.

dcfedor says ...
Dec 20, 2011 @ 6:32am

This is impressive. The art style is enchanting, the story compelling, the gameplay is tight and engaging. Very nice work overall.

youdonotexist says ...
Dec 20, 2011 @ 6:56am

Can't be said enough.. beautiful art, tight controls (dog putting his paw on the wall when you run into it.. just perfect), music is awesome.

TestSubject06 says ...
Dec 20, 2011 @ 8:27am

This was seriously GREAT

JayCFraser says ...
Dec 20, 2011 @ 8:53am

This is simply fantastic. The artwork is brilliant, music is excellently suited to the game, the fundamental game mechanic is good and the level design is well thought out.

Rialgar says ...
Dec 20, 2011 @ 8:53am

Awesome, great transmission of the mood. And although you don't like it, I think the music fits great, it's a contradiction, just like the (great) ending.
(And to me it's not too hard, I think it's just hard enough)

marudziik says ...
Dec 20, 2011 @ 9:54am

Great atmosphere, especially graphics, but yeah - the base entry is way too hard to finish. Either way, loved the game.

Dec 20, 2011 @ 2:12pm

I don't use the word "innovative" often, probably mostly because I'm a bitter dick, but this was a very innovative use of movement recording. The graphics were meh, but I'm sure you could do better with more time.

wgemigh says ...
Dec 20, 2011 @ 3:11pm

I really wanted to like this game, but it was just too frustrating (even with the easy mode). The graphics are great and the controls are tight, but since I couldn't explore the area with the balls ahead of time, I kept dying while I figured out which order to go in. It was also really hard to see the shadow dog to know how much time I had, since it was black on black most of the time.

Still, with some tweaking, I think it could be a great game. And I'd love to find out how the story ends.

Sos says ...
Dec 20, 2011 @ 4:37pm

The art looks similar to your last LD game... or was it one before last? :P
Anmyways, great job! I like how smooth it plays!

Wirtualnosc says ...
Dec 20, 2011 @ 8:35pm

You can fall out of the map... And it lacks sounds. The game's still good, though ;) I liked it.

cobhc6 says ...
Dec 20, 2011 @ 10:35pm

Good job, did you sleep during these two days???

ASOT says ...
Dec 20, 2011 @ 10:38pm

The size of the game is far too large for me. However, the graphics and music were excellent, which also game a good mood to the game. 5s all around!

binary_girl says ...
Dec 20, 2011 @ 11:57pm

great graphics/sound ..overall great :)

CaptainFresh says ...
Dec 21, 2011 @ 8:56am

Loved the graphics, hated the gameplay. It reminded me of Amnesia in that it was a chore to continue to play, since the whole gameplay was designed around running away from your shadow. Cool concept, but too frustrating.

spiral says ...
Dec 21, 2011 @ 11:09am

Love the visual polish and the concept. Frustrated by the ball puzzle but it's ok.
Excellent overall!

eld says ...
Dec 21, 2011 @ 12:20pm

Still my favorite filter!

benxtan says ...
Dec 21, 2011 @ 1:53pm

Loved it! Great idea, and kudos for getting that done in 48 hours.

kato9 says ...
Dec 21, 2011 @ 6:21pm

Really quite amazing in every way, but having to restart from the beginning after touching the 'shadow' is way too harsh.

SonnyBone says ...
Dec 22, 2011 @ 5:35am

DANG IT. Your game is GORGEOUS as usual... and the story is heart wrenching. Quite simply... I love it. Thanks for making this!

PiepTon says ...
Dec 22, 2011 @ 7:42am

i love it!

8bitmatt says ...
Dec 22, 2011 @ 8:15pm

really impressive! loved it.

kosinus says ...
Dec 22, 2011 @ 8:59pm

Very impressive.

I managed to jump off the map once. For what it's worth. Because, you know... there's just so little else wrong with this. :p

Winterblood says ...
Dec 22, 2011 @ 9:27pm

Nailed it first time! Gorgeous graphics and animation, great gameplay spin on a traditional platformer. Even better than Appy 100mg IMHO.

zanders3 says ...
Dec 22, 2011 @ 10:18pm

Amazing graphics, smooth controls, interesting story and gameplay... how did this thing happen within 48 hours??? D:

davidwparker says ...
Dec 22, 2011 @ 10:29pm

FYI, Played again and found a bug... in the bottom right area, you can jump over the boundary to the right and then fall forever.

Dec 22, 2011 @ 11:08pm

Wow! Super atmospheric. Hard to believe it could be done so quickly. Nice work.

TheOMP says ...
Dec 23, 2011 @ 1:15am

This is a really great game! I actually would like to know how you were able to get such a unique effect! Just...Absolutely...Gorgeous!

jeffz says ...
Dec 23, 2011 @ 4:35am

great piece of work, very polished.

Dec 23, 2011 @ 6:08am

Looks good and interesting concept, but like others have said, way too difficult.

LeReveur says ...
Dec 23, 2011 @ 2:45pm

Er... I'm not a hardcore gamer, and I've finished the game without use of the easy mode, so I think it's not that hard, just the player have to really understand the way the shadow moves. When you know that the shadow acts exactly like you act before, you can easy anticipate how to prevent touch it.
If you haven't finished it, I suggest you retry. It's well worth to go through with this game, it really deserves it. ;)

Dmurph says ...
Dec 23, 2011 @ 6:01pm


angrygeometry says ...
Dec 23, 2011 @ 11:50pm

looks very nice and polished! quite hard but that's okay by me

Bloodyaugust says ...
Dec 24, 2011 @ 12:41am


Jeck says ...
Dec 24, 2011 @ 3:30pm

Excellent. Fighting against your own past self (the shadow) adds a very interesting touch to the simple platformer mechanics. Would be a bit nicer if you kept the balls after dieing- it's very hard to get them all.

Tifu says ...
Dec 24, 2011 @ 4:45pm

Oh this is just awesome o_o

I love the look, the dog is adorable, the shadow mechanic is great... it can be repetitive when you die a lot, but a checkpoint would have ruined everything, so it is understandable.

Pitzik4 says ...
Dec 24, 2011 @ 7:57pm

Amazing game! It's full of atmosphere, and it has (as far as I know) a unique key element. The original version is very difficult, I only managed to get 8 balls, but I beat it in Easy mode. I couldn't figure out if the dog survived or not...

Quintinity says ...
Dec 25, 2011 @ 1:22pm

Fantastic. Beautiful graphics.

Dec 25, 2011 @ 4:28pm

You certainly have that professional touch.

It is impossible to be mad at the game play, because the only person you have to be mad at is yourself for choosing the path that collided. Took me some 30 tries to beat this.

kernel panic says ...
Dec 25, 2011 @ 9:16pm

Fun little game. Very interesting gameplay, having to play against yourself. The graphics were great, and you've managed to capture the mood really well.

Dec 27, 2011 @ 1:54am

I have to admit it's pretty good! The art style is good, and the gameplay is smooth, and the shadow is a constant enemy, making the game fast paced and exciting. The beginning audio could've been improved (it sounds a little default) but otherwise great!

neilogd says ...
Dec 27, 2011 @ 2:47am

Beautiful game, atmosphere is great, and , finding it very difficult though!

neilogd says ...
Dec 27, 2011 @ 2:48am

Beautiful game, atmosphere is great, and fluid controls. Finding it very difficult though!

Nik says ...
Dec 28, 2011 @ 12:39am

Brilliant. Absolutely brilliant.

Suese says ...
Dec 28, 2011 @ 3:03pm

I sighed at yet ANOTHER platformer, but hey, this was really well done. Lots of animation and very good stable code. Might be a winner here.

Knighty says ...
Dec 29, 2011 @ 5:52am

Great game. However, the vertical resolution was more than my browser could see, so I had to keep scrolling up and down to see the whole game.

galman says ...
Dec 29, 2011 @ 5:14pm

Very similar to your last game...
Graphics are amazing as always and the music with the gohst made me so stress.
The end made me too sad... dead dogs is bad...
Very Nice Game! Good Work!

whilefun says ...
Dec 31, 2011 @ 7:49pm

excellent entry. Very creepy, and very hard! Love it.

Odra says ...
Jan 1, 2012 @ 9:19am

Really touching.

Tom 7 says ...
Jan 1, 2012 @ 5:38pm

Super, as usual. I recognize the graphical effect from the last one, but maybe it's your trademark. :) Loved the animation and lighting effects. It was a bit sluggish on my parent's desktop (fastest machine around), which made it hard to play, though...

Jan 2, 2012 @ 5:58am

Very unique art style, excellent level of polish and the run-from-your-shadow mechanic works pretty well with the theme. Although I found even the easy mode too difficult for me, it's possible I lack the strategic foresight to win. Overall, very well done!

caranha says ...
Jan 3, 2012 @ 9:49pm

That is a gorgeous game!

blackstorm69 says ...
Jan 4, 2012 @ 1:55am

I don't understand why everyone is saying the game is so hard... I died maybe three times before I beat it - if there's no challenge, it really detracts from that style of game IMO. The game was gorgeous, played nicely, I liked the controls and the difficulty level. I hope you win :D

KevinZuhn says ...
Jan 5, 2012 @ 6:35am

This game has a lot of style! (Maybe a little too much, the game slowed down for me due to the many graphical effects)

I feel like failing and starting again are just a part of this game, since it takes a few deaths to get a good look at the layout. It's not a very long game, so I could tolerate a loss or twelve.

I would have liked the ramp in difficulty or rapid change in gameplay to have been smoother, and I think the dog sticks to walls too readily. I wound up grabbing a lot of corners I didn't mean to (granted, it usually helped me evade the shadow, but then I felt like it wasn't my win).

But those are all piddly concerns for a really great game!

kibertoad says ...
Jan 5, 2012 @ 7:00pm


Fenmar says ...
Jan 7, 2012 @ 10:52am

Awesome game as expected. Only thing I have to say is, that the sfxr sound effects don't match the (excellent) background soundtrack. But still very impressive ;)

sirGustav says ...
Jan 9, 2012 @ 10:13pm

feels floaty and sometimes stutters however cute dog and amazing graphics and atmosphere

saint11 says ...
Jan 10, 2012 @ 4:19am

Awesome idea! I love it! :)

philhassey says ...
Jan 10, 2012 @ 8:35am

That was great :) Visuals were excellent!

jellonator says ...
Jan 11, 2012 @ 2:55am

why is everything an exe these days? don't people understamd ubuntu users can play it?

jellonator says ...
Jan 11, 2012 @ 2:56am

wait nevermind. WHEN I SEE 'WINDOWS' i thing GM8

LpSamuelm says ...
Apr 21, 2012 @ 6:38pm

First of all, the art style is pretty amazing. Bevelled pixels? I've never seen that!

The music makes for great ambience, and adds to the already mysterious/peaceful atmosphere of the game.

The addition of the shadow as a gameplay element is quite a good innovation, and adds a level of ingenuity to an otherwise pretty normal gameplay! You'd think the game would get quite frantic, but it actually doesn't when you realize how he moves.

The ending is really nicely made, with the dog's "afterlife" going on forever. This is an amazing flash game, not only by Ludum Dare standards!

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