December 16th-19th 2011 :: Theme: Alone

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The ghost who wants to be alone

by Fenyx - 48 Hour Compo Entry

Controls are WASD and mouse, but you can change it to fit alternate keyboards.

It's a shooter about a ghost who wants to be *alone* so that he can finally rest in peace. Monsters appear, though, and make a bunch of noise. You kill them. If you kill 6 bosses, then you win, the monsters go away, and you get to go back to sleep, *alone*.

Here's a timelapse of the creation: http://www.youtube.com/watch?v=F4Z0gd7cpig

Downloads and Links


Ratings

#88Fun3.15
#139Audio2.92
#232Community2.78
#288Graphics2.79
#301Mood2.45
#308Overall2.77
#360Theme2.62
#415Humor1.64
#557Innovation1.85
#685Coolness0%

Comments

danbolt says ...
Dec 22, 2011 @ 12:20am

Good work! From my familiarity with Game Maker, this title was interesting to look at with the 3D visuals. The game was a tad frustrating with how quickly I was rushed though. Otherwise an impressive entry! I look forward to seeing what you submit next!

Lusmu says ...
Dec 22, 2011 @ 9:18pm

I like this a lot. Fun and fast-paced gameplay, intresting visuals and a good music track. Maybe a bit hard, but otherwise well done!

SonnyBone says ...
Dec 23, 2011 @ 8:16am

HAAAAARD!!! I suck at these kinds of games on a keyboard. I got murdered relentlessly.

Jan 2, 2012 @ 6:36am

Fun game, but a bit too difficult for my ability! Good job!

AyCe says ...
Jan 5, 2012 @ 2:29pm

Nice game, dies after 3 attacks. There seems to be no way to prevent death...

DDRKirby(ISQ) says ...
Jan 7, 2012 @ 3:44pm

As noted, the difficulty could probably use some tweaking (this coming from someone who 1CCs Touhou games). Remember, you have to balance your game for people who didn't develop and playtest it!

Despite that, this is actually pretty fun; controls felt natural and smooth and dodging the first boss's bullet patterns felt pretty natural--it was the smaller enemies that got me...

Fenyx says ...
Jan 8, 2012 @ 11:50pm

Sorry I haven't gotten back to you guys in a while; my computer broke so I've been tech-less for the last couple weeks.

As noted, I have no sense of difficulty curves. I'll make the speed of certain enemies scale with rank, tapering at 10 (player is 15, for reference) I'll also add a couple more types of enemies.


Don't worry, there is an ending programmed in, just hidden behind 6 bosses! I'll fix the odd hitboxes on the lasers as well as making bombs add on death rather than reset, and making the boss drop a bomb. I'll also make the invulnerable time longer by a few frames.


This is a very difficult game, bordering on impossible... (I should know, I 1CC Touhou games as well, and actually used a scaling form of one of Yukari's StB attacks for the boss)

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