December 16th-19th 2011 :: Theme: Alone

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solo trader

by anthonyl - 48 Hour Compo Entry

You are a trader trying to fatten your wallet in this text based webgame

Downloads and Links


Ratings

#98Innovation3.27
#194Humor2.33
#388Fun2.27
#390Overall2.60
#518Mood1.82
#519Community2.00
#540Audio1.17
#637Theme1.73
#685Coolness0%
#686Graphics1.38

Comments

Moaz says ...
Dec 20, 2011 @ 1:30am

Seriously dude ??
A text adventure! Hello We are almost in 2012!! and this is ludum dare !!! this is not 1970's anymore!
You're just wasting your time..
still can't believe.. a text adventure !!

dcfedor says ...
Dec 20, 2011 @ 5:18am

The overall game is rough (e.g. travel didn't seem to work?), but I gave you high marks for innovation due to the real-time trading floor. It's something I haven't seen before in a single player game (especially a text adventure).

Cell says ...
Dec 20, 2011 @ 1:11pm

Great! :D

People, rate the game based on the game. Not down rate because of not full 3D. :(

Great game, maybe a bit more action?
-Cell

Lcarens says ...
Dec 20, 2011 @ 2:38pm

Awesome! I love the fact that its a text adventure. You don't find many of those these days.

Quimby says ...
Dec 21, 2011 @ 3:07am

I liked the idea of this game, but as soon as the messages hit the bottom of the screen I couldn't see any new offers.
For some reason, the scroll bar not only didn't track the updates, but also refused to allow me to scroll down...

Lcarens says ...
Dec 21, 2011 @ 7:35pm

Awesome! I love the fact that its a text adventure. You don't find many of those these days.

Pierrec says ...
Dec 22, 2011 @ 8:32pm

Massive problem: on Firefox I can't scroll down the text, so I can only play around 30 seconds...
It's still enough to see how brillant this game is. I'm really frustrated.

anthonyl says ...
Dec 23, 2011 @ 6:51pm

pierrec, oh lame! sorry about that this is actually my first game-ish web-based project so some bugs were unavoidable .. learning how to structure javascript and esp. prototypes ..etc also ate up a lot of time and forced me to cut down on the scope as well sadly by the time I had my scene management and event handing system fully figured out there wasn't much time left to complete the traveling/harvesting systems or add some much needed style and art :/


but rest assured I'm building on this initial concept to make something really fun and engaging that you will get to try out

Erifdex says ...
Dec 25, 2011 @ 8:51pm

Awesome! This has to be one of the best text-adventures I've ever played! Well done :D

Bonjour says ...
Dec 26, 2011 @ 7:32pm

Wow, nice ! Finally something I like ;)

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