December 16th-19th 2011 :: Theme: Alone

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shoot stab sprint save shooter battle

by FuzzYspo0N - Jam Entry

Shoot, Stab, Sprint, Save and Shooter your way to victory in this fast paced, action tactical shooter. Take cover from enemy weapons, shoot grenades into the faces of your enemies and save your friends from the brink of death.

Minimum of 2 players, Maximum of 4 player (local multiplayer),
xbox 360 controllers required (for now! Keyboard + online multiplayer not for compo timeframe)

Controls :

Menu :
Y : Switch Class
A : Ready / Unready

Game :
LB : Defibrillator
RB : Knife
LT : Use Item (Hold to place)
RT : Shoot weapon
LS : Move (press in to sprint)
RS : Aim
Y : Switch weapons

Try and keep your team mate alive. He dies if not revived for 5 seconds. If both team mates die, the other team wins that round. First team to 3 rounds wins.

Each class has unique items, Health packs regenerate you and your team mates health (consumable), fast clip beacons improve weapon reload times for you and your team when in range, and the cover can be placed to protect fallen team mates and give time for reviving etc.

Different weapons (grenade launcher is not implemented in full).


Theme Tie In :
The theme is that it is a bad idea to move away / become alone in the game. Friends have 5 seconds to revive you and if you are alone they probably can't get to you in time. Team focused gameplay so that being alone is a bad thing.

Mac/Linux builds coming in the next few days, plus fixes and additions :)

Downloads and Links


Ratings

#62Innovation(Jam)2.57
#64Overall(Jam)2.83
#88Graphics(Jam)2.75
#120Theme(Jam)2.00
#519Community2.00
#641Coolness10%

Comments

helloserve says ...
Dec 19, 2011 @ 9:28am

Multiplayer fun!

SonnyBone says ...
Dec 21, 2011 @ 3:56am

I GOT NO FRANDS :(

angrygeometry says ...
Dec 23, 2011 @ 6:12pm

well when i rate this i'm giving you full marks for theme because your game reminded me of how alone i truly am

Cell says ...
Dec 23, 2011 @ 7:02pm

Cool :)

ProjectX says ...
Dec 23, 2011 @ 8:03pm

cool concept... wish it didn't need xbox controllers so that i could play it.

summaky says ...
Dec 24, 2011 @ 5:07pm

I can't test it because I don't have anyone to play with, sorry.

lorancou says ...
Dec 27, 2011 @ 5:57pm

Erf, just one pad at hand, can't test this :/

Waynetron says ...
Jan 2, 2012 @ 8:48am

No pads, I can't test this. Sorry.

FuzzYspo0N says ...
Jan 2, 2012 @ 9:45am

Thanks for the comments guys. I have been working on keyboard and mouse support already and it plays fairly well. A bit more polish and I will have a build (not sure if I can do it before judging ends, but that is ok!)

caranha says ...
Jan 2, 2012 @ 1:26pm

Looks good. Can't play it because of no keyboard support. Also, you should re-package your game so that the files are inside a directory, not in the zip itself.

Maybe you should upload a gameplay video for thos who can't play your game?

FuzzYspo0N says ...
Jan 2, 2012 @ 2:32pm

Unfortunately, I haven't been with 4 friends to play to record ! I will make a plan soon enough though, I have just been focusing on getting online + keyboard and mouse gameplay instead.

AyCe says ...
Jan 5, 2012 @ 2:21pm

Well, unfortunately I only have 1 Xbox controller :( Would it be possible to enable other controllers also?

Th3dz says ...
Jan 6, 2012 @ 3:52pm

Can't play, don't have gamepad...

FuzzYspo0N says ...
Jan 6, 2012 @ 6:50pm

Ayce, Do you mean like other non-360 gamepads? It should support any gamepads, and I have added a config file for mapping the keys correctly (and will probably make that in an options menu, or something).

I have planned to make a game play video this weeked.

Jan 8, 2012 @ 2:46pm

I liked the interactive menu battles... also the bullet deflecting and the sweet moody architectural plan level graphics...

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