December 16th-19th 2011 :: Theme: Alone

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10 Yards Alone

by TimBeaudet - 48 Hour Compo Entry

From the ReadMe

Ten Yards Alone

This game follows most rules of American Football, the target audience would likely know the basic rules already. However here is my poor attempt at teaching the unprepared:

Fourth quarter and your entire team has been completely injured, physically and emotionally. You dig deep and find the will to carry on. With practice equipment.

Space to snap the ball into the throwing machine.
Space again when ready, for the machine to toss the ball.
Arrow keys for movement. Sneak a run without snapping.

Avoid your opponents and try to score; (RUN UP)
An interception will take time off the game clock.
Failure to convert on 4th down will:
- Lead to a punt return.
- < 20 on far field; give the AWAY team 6 points
- < 40 on far field; give the AWAY team 3 points
- Make your life, as lonely as it is, more difficult.


User/config.cfg allows you to change the window size, fullscreen etc- AS WELL as the starting points for the AWAY team and how long the game will last. Hope you enjoy.

Downloads and Links




bigbadwofl says ...
Dec 19, 2011 @ 9:24am

No download link.

pighead10 says ...
Dec 19, 2011 @ 10:34am

Remember to put an http in front of your link!

Dec 19, 2011 @ 3:29pm

Ohh yes. My bad! The links should now show up.

Cell says ...
Dec 19, 2011 @ 4:02pm

Cool, but a bit hard?

- Cell

CplMustard says ...
Dec 19, 2011 @ 6:52pm

A solid entry, very difficult though. Graphics are utilitarian, but serve their purpose, sound is pretty good, voice-over is a little strange though.

Dec 19, 2011 @ 8:29pm

Ooh, feedback! It should be noted, for any and all future reviewers, that I do read and fully appreciate feedback. I hope you give the game a chance passed the difficulty it gets extremely easy, says the developer. I hope the fun can be had in learning to overcome the difficulty, because there is a lot of different rules/things going on.

So to summarize; Please keep leaving thoughts!

suitecake says ...
Dec 21, 2011 @ 6:59pm

The mechanics are very odd. Was pretty fun for awhile, but the movements of the defenders seemed too random.

caranha says ...
Dec 22, 2011 @ 4:07am

"Target audience would know the rules already" - uh, non-US devs are not invited to the party? ;-)

The game was quite confusing at first, I had to realize that sometimes it is not interesting to send the ball to the machine. The voice kinda clashes with the simple sounds/graphics. Also, the game crashes when you lose.

But that was a unique idea, thanks for the game!

SonnyBone says ...
Dec 27, 2011 @ 3:24pm

I enjoyed playing this. The graphics leave a lot to be desired, but the audio fills the gaps.

whilefun says ...
Dec 27, 2011 @ 4:01pm

This was really fun! :) Great audio and graphics, reminded me of some classic NES or Atari action. Awesome. I did notice a crash/bug when I lost a game though. The game didn't crash when I won or tied, but I got the "This program has stopped working" error when I lost. Good job!

Tom 7 says ...
Jan 1, 2012 @ 3:07am

didn't work because of missing d3dx9_43.dll :(

Jan 1, 2012 @ 5:18pm

Tom 7, you need to have the latest DirectX redist installed;

jeffz says ...
Jan 2, 2012 @ 6:20am

I couldn't be bothered installing the latest DX redist, on slow net connection so downloaded the missing dll instead. Nice retro feel, scored my first touchdown ever (non-american)!

Dan C says ...
Jan 3, 2012 @ 10:15pm

What the dickens is going on? I say, chaps, is this what passes for sport amongst our trans-atlantic cousins?

Dan C says ...
Jan 3, 2012 @ 10:16pm

I'm off to shoot some pheasants instead.

summaky says ...
Jan 7, 2012 @ 2:07pm

I was unable to understand how to play it at all. Cool concept and original idea, but too hard for me.

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