About | Rules and Guide
ConstructionPlease excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 4 hours, 40 minutes, 24 seconds
  • October Ends: in 8 days, 4 hours, 52 minutes, 24 seconds
  • Ludum Dare 31 begins: in 43 days, 5 hours, 40 minutes, 24 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

    Back to Browse Entries

    BatKeep - someone - 48 Hour Compo Entry

    Not much of a game here, but I did only start it about twelve hours before the deadline. The art took up most of the time.

    I made it fairly hard to compensate for it being really short and not much to it.

    View someone's journal. | View all entries by someone




    AndyRoth says ...
    Dec 19, 2011 @ 4:45am

    Good game. The sound effects got a little annoying but I guess I could have turned the volume down. I had a hard time closing my browser's tab!

    Andrew says ...
    Dec 19, 2011 @ 2:49pm

    Evading the bats seems impossible, you have to just hope they don't come your way.

    JayCFraser says ...
    Dec 20, 2011 @ 9:22am

    It literally take 12 seconds of holding down a key to do part of your puzzle. And whilst doing this the graphic in the background is just of me pushing a crate. The fact I had to have probably around ten attempts to complete this game means that I spent ~2 minutes of my gameplay holding down a button and waiting. That is very poor game design, in my opinion.

    Jeck says ...
    Dec 20, 2011 @ 1:48pm

    Had a very simplified Castlevania look/feel. The sound effects were immediately muted, but otherwise a good use of simple mechanics to produce fun.

    Draknek says ...
    Dec 23, 2011 @ 1:14am

    Argh, I gave this another shot and it's just so frustrating.

    I maintain that there is no way to avoid all those bats.

    J says ...
    Jan 4, 2012 @ 11:24pm

    Meh, the bats' movement is predictable and avoiding them is a puzzle that's easy enough to manage every time.

    SonnyBone says ...
    Jan 7, 2012 @ 1:24pm

    Dadgum ol' BATS!!!

    zairon says ...
    Jan 9, 2012 @ 9:28pm

    Yeah, I agree with the moving the crate being way too slow. I thought the bats weren't that hard to avoid, but they could be a bit frustrating.

    Veralos says ...
    Jan 10, 2012 @ 1:58am

    Fun, though quite difficult. The crate pushing is way too slow, but the graphics are nice.

    You must sign in to comment.

    [cache: storing page]