December 16th-19th 2011 :: Theme: Alone

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Ancient Rover

by tnelsond - Jam Entry

For this game you'll need to turn up your speakers.

This game was made with C and SDL.

I wrote this from scratch, got stuck, looked at some of my previous code and it didn't help. Then I didn't have enough time to finish in 48 hours, so here's my jam entry.

If you beat the game and want to replay it, you can skip the essential black screen narratives by pressing 's'.

EDIT: I'm still porting to Windows, but I will.

Downloads and Links


Ratings

#136Graphics(Jam)2.20
#350Community2.44
#605Coolness14%

Comments

shard123 says ...
Dec 20, 2011 @ 1:14pm

No executable? How do I run the source?

Raptor85 says ...
Dec 20, 2011 @ 4:25pm

i love it, lol, you have an interesting bug too however, it segfaults when exiting at the end, not a huge deal as it happens while the game is closing though.

@shard123 there's a makefile in the zip, just run make in the game directory and it'll produce an executable.

tnelsond says ...
Dec 21, 2011 @ 12:22am

@shard123: Yeah sorry, I was really pressed for time on this game and am having problems porting to Windows because SDL_mixer isn't working right.

kosinus says ...
Dec 21, 2011 @ 7:14pm

Your main function should be defined as `int main(int argc, char **argv)` for portability.

To build on Mac:
- The above change to main().
- SDL.framework, available from http://libsdl.org/download-1.2.php
- SDLmain.m/h, found in the devel extras package on the same page (bottom most link).
- SDL_mixer.framework, available from http://libsdl.org/projects/SDL_mixer/
- clang -ansi -pedantic -O2 -framework Cocoa -framework SDL -framework SDL_mixer SDLMain.m alone.c -o alone

I got stuck on the second level, but like the mechanic and narration. Good work!

SonnyBone says ...
Dec 27, 2011 @ 2:46pm

:( Can't play it

SusanTheCat says ...
Jan 2, 2012 @ 2:05am

Can't compile it

Susan

jfroco says ...
Jan 2, 2012 @ 3:46am

Waiting for windows release :)

Sparrow says ...
Jan 3, 2012 @ 9:21pm

Can't compile it.

Th3dz says ...
Jan 6, 2012 @ 10:22am

Can't play...

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