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    Ludum Dare 21

    August 19th-22nd 2011 :: Theme: Escape
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    Dinosaur Liberation Front - lilserf - 48 Hour Competition Entry

    You are a member of an elite team of ... dinosaur liberators. Seems like an awfully specialized group, but hey, it's your passion.
    Infilitrate the InGen corporate facility and help those poor baby dinosaurs escape!

    Made using Flixel and Tiled, with Mochi leaderboards and BFXR sounds (mostly).

    View lilserf's journal. | View all entries by lilserf




    tgijsola says ...
    Aug 22, 2011 @ 11:47pm

    It's surprisingly fun to chuck those dinosaurs around. Cute sprites, too. Well done!

    splixel says ...
    Aug 23, 2011 @ 12:18am

    This game is like the opposite of this picture:

    Oh, and it's absolutely awesome

    Aug 23, 2011 @ 7:22am

    Very fun. The last level had me take the easy route. Haha.

    MadrMan says ...
    Aug 23, 2011 @ 10:15am

    Fun! Took me a bit of practise to hit the pro exit on the last level :)

    AndyBrown says ...
    Aug 23, 2011 @ 9:37pm

    That was surprisingly fun! I could definitely see myself playing more of this with some variations and more challenging levels, great game you made here =)

    marudziik says ...
    Aug 23, 2011 @ 11:29pm

    Man, I wish there were more levels! Great game, lots of fun!

    hamster_mk_4 says ...
    Aug 25, 2011 @ 3:16pm

    It felt like a bazaar combination of Mario World and Basketball. The humor was very appropriate as well.

    lilserf says ...
    Aug 26, 2011 @ 3:49pm

    Thanks for the kind words everybody. Like nearly everyone, I've myself a little list of ideas for the future... I'll have to see if I can put together an extended version some time.

    Benjamin says ...
    Aug 27, 2011 @ 3:38pm

    fun game ^_^ Maybe need more challenge ? Some dino grow up and chase you if you are not quick enough. The tada ! sound was a bit annoying...

    Aug 27, 2011 @ 6:09pm

    Nice work!

    I like the humour, the jurassic-park-references, the lovely "What could go wrong"-approach, and the "it's a videogame"-logic.

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