August 19th-22nd 2011 :: Theme: Escape
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by RosyPenguin - Jam Entry

Drill planets til they explode! Features two gameplay mechanics that combine into a whimsical race to escape the firey death of your home planet. Keep digging up more fuel to power your ship until you reach a suitable planet for your greedy ways.

In the Drilling Mode, collect minerals and fuel from the planets core while protecting your ship from the hostile natives. Upgrades are available to power up your ship!

In the Blast Escape Mode, navigate your ship to safety from the blast of the planet you just destroyed...


Planet Selection Screen - Click and select the planets within your fuel range
Drilling Mode - A,S,D or Left, Down, Right to control the drill bit; Space to retract; Mouse to control laser, click to deploy.
Blast Escape Mode - W,A,S,D or Arrow Keys to control ship, Space to shoot


Team members:

Hal Helms (Ace20) - Framework/Interface Programmer [He Who Links Heaven and Earth]
Johan Soriao (Tenki) - Gameplay Programmer [He Who Pierces the Heavens]
Vu Ha (Strega)- Gameplay Programmer [He Who Penetrates Planets to their Very Core]
Rose Peng (RosyPenguin) - Art Director [She Who Birthed the Universe]

[EDIT 10/3]: We are gathering for a Post-Jam Jam with updates and improvements based on your feedback during the three-day weekend! Check out the link above for the latest build!

Downloads and Links




Jacic says ...
Aug 23, 2011 @ 3:11am

Amazing game in all respects! I like the drilling just a little bit more than the escaping. The asteroids are hard to avoid when they come at you from the sides.

r00tbeer says ...
Aug 26, 2011 @ 5:26am

Yeah, the drilling + defending work really well together. Needs enemies that get stronger each wave or something that makes it harder as time goes by? The asteroid escape seems too random/hard. I really like the combination of the different mechanics into a single game, though.

KevinWorkman says ...
Aug 28, 2011 @ 3:46am

Nice mix of gameplay mechanics!

Jedi says ...
Sep 1, 2011 @ 8:59am

Really cool! Don't know why more people haven't rated this.
I think there needs to be more challenge to the drilling stage. Maybe just more speed on everything.

As it is, it just seems like a patience game to get 100 fuel and as much money as you want.

Sadly, the game would always crash with a white screen after this stage for me :(.
Also, it needs sound and music!

RosyPenguin says ...
Sep 3, 2011 @ 11:10pm

Thanks everyone for the constructive comments! We are currently working on improving the game and will post the current version under "Post-Jam Version".

Stay tuned for more weapons, new upgrades, and sounds!

angrygeometry says ...
Sep 7, 2011 @ 6:24am

deserves far more ratings! very nice game!

Codexus says ...
Sep 11, 2011 @ 9:49am

Nice game, I'm relieved to see it's the result of a "large" team (for a LD) Jam game and not a compo solo entry as there is really a lot of content and polish going on there. Nice graphics!
However the gameplay isn't that fun to play and that's too bad since clearly you would have had the resources to do more testing and tweaking if you had made that a priority.

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