The ESCapeby mattperrin - 48 Hour Competition Entry
The theme of the game is that you are an "Idea", a white block navigating a "thought" maze. The player can use the arrow keys to navigate the maze and by pressing the Escape key, "change their mind" (aka, randomize the entire maze). The Idea is searching for various "Goals" though out the maze so that it can travel deeper and deeper.
As the Idea travels into the thought maze, new obstacles such as grey permanent walls (was going to call them "Beliefs", a la "beliefs set in stone") and red "Doubts" (monsters) that randomly toss the Idea into another part of the maze. Once the player gets through 20 levels, they get the ending message that I was, in my own heavy handed way, trying to convey.
Downloads and Links
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