August 19th-22nd 2011 :: Theme: Escape
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I was a teenage Hipster!

by 8bitmuse - Jam Entry

Follow Trevor, the lead singer of Hedge Social, as he makes his way through a hipster's worst nightmare - vintage clothing shops, coffee parlors, used record stores have all closed forever! Oh and there's a zombie apocalypse too, but the coffee parlors!!

[FOR WINDOWS USERS: just download the zip, and run escape.exe]

Downloads and Links




JohanAR says ...
Aug 23, 2011 @ 8:53am

So, Linux version coming later? Escape.exe crashes :(

8bitmuse says ...
Aug 23, 2011 @ 11:23am

I used py2exe to convert these from their original python files, I'll see if it supports Linux as well. Either way I'm hoping to port it to Linux/Mac asap :)

summaky says ...
Aug 23, 2011 @ 5:42pm

Wouldn't start. The console says:

"libpng warning: Malformed iTXt chunk
Fatal Python error: (pygame parachute) Segmentation Fault

This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information."

8bitmuse says ...
Aug 23, 2011 @ 7:36pm

Hey summaky, it's most-likely due to a missing dll, I went through and added any dll's which could be critical. Are you running linux?

skelethulu says ...
Aug 24, 2011 @ 2:02am

Looks fun, but can't get it to run on OSX.

Rudy says ...
Aug 25, 2011 @ 10:10am

Decently done, but controls take ages to get used to for isometric viewpoint. Levels get repetitive quick, lacks more mechanics/variety. Power pills also always happen to be right on the way to the exit and not a challenge to get. Besides score, not much motivation to get all the pills. I like the "heads" as characters. Music for a "zombie" game could have been a little heavier, but it's still good.

foobaz says ...
Aug 26, 2011 @ 1:14am

Seems to almost work on linux if I just download both source and windows asset (I already have pygame). I had to comment out
import pygame._view
but then soon after the level begins, I get this error

Traceback (most recent call last):
File "", line 733, in <module>
File "", line 56, in update
possibleTiles = self.getAvailableDirections()
File "", line 136, in getAvailableDirections
if getEntityAt(self.xTile, yCheck) != "#" and getEntityAt(self.xTile, yCheck) != "!" and getEntityAt(self.xTile, yCheck) != "*" and getEntityAt(self.xTile, yCheck) != "@" and getEntityAt(self.xTile, yCheck) != "X":
File "", line 367, in getEntityAt
return level[tileY][tileX]
IndexError: list index out of range

(which doesn't seem to be pygame related to me.)

Hope this helps you port.

8bitmuse says ...
Aug 26, 2011 @ 5:31am

Hey foobaz thanks for letting me know, hmm, seems like it can't find the level file, I'll have to take a look.

ExciteMike says ...
Aug 28, 2011 @ 11:16pm

I'm definitely a little weary of both hipster mockery and zombie games at this point, but apart from the extremely vanilla maze-navigation gameplay this is very well done!

Aug 31, 2011 @ 2:55pm

Love the story-nuggets. The maze-navigation, combined with the zombies is also quite well done.

hamburger says ...
Sep 5, 2011 @ 5:46am

This is the first game so far I've played through all the way. So, cheers! You must have done something right. :) Nice little puzzle system and a charming setup.

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