August 19th-22nd 2011 :: Theme: Escape
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I Predict a Riot

by cptalbertwesker - Jam Entry

I Predict a Riot is not as funny as my usual LD entries, however similar to all my previous entries, it's not very much fun.

You are a high ranking prisoner in a prison, and its the night of the jailbreak.

The other prisoners have put you in charge of distracting the guards whilst the other escape.

No failure state, no real winning state. Just a concept really, I quite like it, but its taken me 72 hours and now I want rid of it!

I noticed there was a bug in level 2 where the prisoners do not count as escaping, I'm looking into this.

Unfortunately please be aware that the tutorial runs at a shocking framerate, however it improves there after, I am looking into optimising the tutorial.

Made with Game Maker 8 and tested on Windows 7, I went a bit crazy with the screen size and its resolution is 1024,480.

Apologies, didn't add www. to entry link, can now download!

Downloads and Links




SusanTheCat says ...
Aug 22, 2011 @ 11:35pm

Is there a link to this game?

Jhelle says ...
Aug 23, 2011 @ 7:33pm

Interesting concept, you already noted level 1 was lagging , which was the same for me.

wally2069 says ...
Aug 23, 2011 @ 8:14pm

The delay on the first level is way too long. Just jump right into explaining things and people will get the hang of it. Otherwise a great job.

Aug 24, 2011 @ 7:16am

Unfortunately the only reason the delay was so long was because of the lag, otherwise it would have been as quick as the other levels, thanks for the advice though, I'm just used to games giving me the instruction in one lump then throwing you in, and getting confused, thought I'd pace it out. I'll just stick to instruction pages for the next LD :)

James Paige says ...
Aug 25, 2011 @ 7:09pm

I couldn't figure out any controls. Clicking the mouse did nothing, and I could not find any keyboard keys that did anything.

Aug 26, 2011 @ 6:49am

The tutorial limits what you can do at the start, it tells you how to play.

Shigor says ...
Aug 28, 2011 @ 10:44am

Interesting concept which fits the theme as well... But to work it as a game you'd have to make it bit more complicated or provide very good levels and probably use some more goals then escaping (like distracting guards continuously while one escaped convict goes to open doors for others etc..)

johnfn says ...
Aug 29, 2011 @ 5:11am

The demo was agonizingly slow, but the rest of the game was much better. You should really look into that! Also, my general strategy was just to plant 1 peaceful protest and win, which seemed to work fine for me. Maybe you could make the gameplay more complex somehow?

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