Fragmentation - Riley Adams - 48 Hour Competition Entry
This one didn't go quite as planned, took forever to come up with an idea. I also cut most of the stuff I actually spent lots of time on, since the gameplay wound up too complex. So it's pretty sparse, and very buggy, but whatever... it's playable-ish.
Outrun (escape) the disintegrating level behind you.
Jump, duck, and rotate gravity to get through the obstacles.
You'll gain speed the longer you run without hitting obstacles. Also note that crouching for longer than a moment will slow you down as well.
The green/grey rectangles at the bottom of the screen represent your speed.
Left click: jump
Right click: crouch
A: Rotate gravity left
D: Rotate gravity right
NOTE: You may need to install the Visual Studio 10 redist.
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