August 19th-22nd 2011 :: Theme: Escape
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DrPetterLD21

by DrPetter - Jam Entry

Windows, OpenGL. Arrow keys to run and jump. Hint at the end of this message if you're confused.

I skipped Saturday in favor of double-feature movie night, and didn't do much on Sunday either... Basic mechanics working that night, and level+gameplay added on Monday to make a rather bleak Jam entry. As usual it's mostly a technical experiment rather than a game.

Hint: There are switches you should step on. Will need to get creative with gravity to reach them. Make sure down is the right way.

Downloads and Links


Ratings

Innovation(Jam)4.13
#13Fun(Jam)3.21
#16Overall(Jam)3.29
#50Theme(Jam)2.63
#50Humor(Jam)1.62
#55Graphics(Jam)2.67
#63Audio(Jam)1.20
#418Coolness0%
#420Community1.71

Comments

ChevyRay says ...
Aug 23, 2011 @ 2:37am

Love the mechanic! I like how the button is so in-your-face but is definitely trickier to get to than meets the eye. Would love to see this kind of platforming explored more.

Xion says ...
Aug 23, 2011 @ 3:22am

Agree with Chevy, would like to see this expanded upon. Got a little disorienting after staring for a bit (not in a bad way though). Loved the player sprite and how jiggly it was.

ratking says ...
Aug 23, 2011 @ 3:41pm

I always liked games with gravity change, and this one is no exception. A shame there is no sound.

summaky says ...
Aug 23, 2011 @ 4:44pm

Great mechanic!

Danik says ...
Aug 23, 2011 @ 7:27pm

A fine prototype!

agersant says ...
Aug 24, 2011 @ 7:00pm

Very fine prototype. It made me feel a bit sick after a while but I enjoyed it nonetheless.

Hangedman says ...
Aug 24, 2011 @ 8:07pm

A lot of possibility in this! And it's smooth and functional. So keep at this one!

Shigor says ...
Aug 25, 2011 @ 10:07pm

Interesting idea, took me some time to pusth the damn button :)

Benjamin says ...
Aug 26, 2011 @ 6:07pm

more levels !

ExciteMike says ...
Aug 27, 2011 @ 4:44am

That mechanic you have there is a way cool!

neosam says ...
Aug 28, 2011 @ 6:24pm

Nice. Like the gravity changes and the scaling effects of the creature.

hamburger says ...
Sep 5, 2011 @ 5:26am

Cool mechanic! I think this is a prototype for a good crazy game. Kinda made me dizzy and/or sick though.

AndyBrown says ...
Sep 10, 2011 @ 7:17am

That was really fun, quite disorientating, but got used to it rather quickly. Took me a few tries, but the mechanics felt rather solid and fun.

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