August 19th-22nd 2011 :: Theme: Escape
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Not the Sharpest Sword in the Box

by Draknek - 48 Hour Competition Entry

Downloads and Links




HybridMind says ...
Aug 22, 2011 @ 2:38pm

Really great game! I have played this a bunch so far and love how fun and simple it is with a surprising amount of strange and funny gameplay that happens depending on sword distribution and how you have "arranged" the man.

Marach says ...
Aug 22, 2011 @ 5:24pm

Funny little game. Not sure how it fits the theme though...
My highscore is 17.

zigs says ...
Aug 22, 2011 @ 7:07pm

*stab in the foot"

This game is great :D
I would love to have it on my iPod in the morning to waste some time in the train on my way to work :)

highscore: 20

@Marach: you're escaping the swords ;) But true, it might be streaching the theme a little.

I also like the title, very clever.

kevglass says ...
Aug 22, 2011 @ 8:17pm

Very very cool. Lovely implementation of a very original idea.

Gornova says ...
Aug 22, 2011 @ 9:04pm

best game of the compo so far!

mpc174 says ...
Aug 22, 2011 @ 9:40pm

Very simple, straightforward, fun game! Can easily see this on an iPad or iPhone.

foobaz says ...
Aug 22, 2011 @ 9:59pm

Interesting avoidance physics game with funny audio game over.

pdyxs says ...
Aug 23, 2011 @ 12:38am

Love it. Should definitely bring this one out on the iphone...

Klare says ...
Aug 23, 2011 @ 12:41am

That voice... SO GOOD!

Aug 23, 2011 @ 7:45am

OMG !!! This is so great ! I love it

Kinta says ...
Aug 23, 2011 @ 9:12am

Great, little game! :)

Btw. my highscore is 12.

Andrew says ...
Aug 23, 2011 @ 11:26am

I can imagine this being an escapist's nightmare, a box with neverending swords. Very original I must say.

Arron Fowler says ...
Aug 23, 2011 @ 1:27pm

Really liked this one. Simple but good. I like the vintage feel of the artwork and friendly sound. Good work.

superflat says ...
Aug 23, 2011 @ 1:55pm

This turned out very good indeed!

dramble says ...
Aug 23, 2011 @ 3:47pm

Good execution of the idea.

Gib says ...
Aug 23, 2011 @ 4:13pm

One of the best entry so far. Agree with the others, this should definitly do well on a portable device !

Meedoc says ...
Aug 23, 2011 @ 4:20pm

Just awesome. Simple and efficient idea! Nice job!

makc says ...
Aug 24, 2011 @ 5:29pm

I guess this could have 5 stars for innovation. But, you cant really escape, can you? P.S. mochi highscores do no fit in stage.

Hangedman says ...
Aug 24, 2011 @ 8:05pm

Simple, fun, functional! Cool stuff.

Rudy says ...
Aug 25, 2011 @ 7:25pm

Very nice idea. There is no way to tell how far the sword will go though. The body also feels a bit "heavy". I would prefer a health meter and blood stains than immediate death from a prickle to the hand.

Aug 25, 2011 @ 8:47pm

This idea is so far the most unique I have seen.

Nice work!

Shadow says ...
Aug 26, 2011 @ 3:03am

Cool idea. Pure genius!. Although you don't actually escape as in "freeing yourself from the box" but... you are certainly escaping imminent death. It's rather hard but it's fun!

marudziik says ...
Aug 26, 2011 @ 9:03am

Very original and funny!

Mahtiti says ...
Aug 26, 2011 @ 11:31pm

Awesome game, a simple, unique and fun idea! And like other people have said, it would be perfect for a smartphone.

angrygeometry says ...
Aug 29, 2011 @ 1:28am

i enjoyed placing him in very compromising positions. im not very good at it but i enjoyed this nonetheless.

Deraj says ...
Sep 2, 2011 @ 4:31am

Super simple and super awesome! My only complaints are that this doesn't fit the theme very well and the high scores list is kind of confusing ("month" only has one entry, but "day" has several...). Great job!

wally2069 says ...
Sep 11, 2011 @ 3:20am

Theme sound effects were a little laggy but otherwise fine. Trying to survive the swords was pretty cool. Nice job.

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