August 19th-22nd 2011 :: Theme: Escape
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by benedict - 48 Hour Competition Entry

I think I took the theme in a different direction. This is a game about games and doing things. Made with Flashpunk, Pixen, bfxr, and GarageBand.

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Pvaiun says ...
Aug 22, 2011 @ 5:53pm

Love the idea.

Gornova says ...
Aug 22, 2011 @ 7:09pm

Love it too! Nice idea, but not so fun, I don't know why :(

Bloodyaugust says ...
Aug 22, 2011 @ 11:22pm

I have no idea why, but it was actually okay! XD

Aug 24, 2011 @ 10:30am

Ohh... artsy. Nice approach to the theme! :-)

Doft says ...
Aug 24, 2011 @ 6:13pm

I don't get it.....

Basilios says ...
Aug 25, 2011 @ 12:35am

Brilliant. Very unique interpretation of the theme.

The "escape" room genuinely made me laugh out loud.

benedict says ...
Aug 26, 2011 @ 3:54am

Thanks so much!

Rudy says ...
Aug 28, 2011 @ 11:04am

Nice idea, but it takes tooo long for spike hit animation and would be better with a knockback, so the player can keep playing. Escape room is the highlight of this and make a nice twist on theme. It's kind of short without resolution though, unless there is something to do in the black room. Graphics are very simple, perhaps too simple.

johnfn says ...
Aug 29, 2011 @ 5:37am

I really really liked this game, and if it was longer, I may have loved it. I could have stayed in that escape room forever...

Shigor says ...
Aug 29, 2011 @ 5:16pm

It's not a game but rather exercise in patience and frustration due to the long wait after the spike hits you. Let's say the artistic idea is there, but as a game it fails.

Jacic says ...
Aug 30, 2011 @ 10:57pm

Nice, but it could have been longer. Hitting spikes takes MUCH too long though.

Yoni says ...
Sep 5, 2011 @ 9:43pm

I liked it! :)

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