August 19th-22nd 2011 :: Theme: Escape
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by oldtopman - 48 Hour Competition Entry

This game has been written from scratch in C, which I learned the day of the contest. The source code is straightforward and I encourage you to take a look.

If my personal server should go down, use the DropBox links.

Downloads and Links




oldtopman says ...
Aug 22, 2011 @ 3:44am


Yes, I firsted my own game's comment box. Why? I've never done this before. Its a new experience. And the only person to get mad is me :D

The page looks a little sad with no comments :(

BlueShaman says ...
Aug 22, 2011 @ 9:06pm

It's mildly entertaining.. With most of the early choices leading in death, and me just randomly picking a path shortly afterwards leading to winning... It's sort of a frustrating game.. Even when I won I didn't get the satisfaction I expected.

foobaz says ...
Aug 23, 2011 @ 12:11am

Pretty funny although too short (with everything except one path leading to death). And you've taught me that running a command-line application in wine actually runs it in the terminal. And now for some things I feel the need to reply to (spoilers ahead).

"*You'd have to recompile me to add a giving functionality, you fool!*"
modprobe giving

bash: KILLALL: command not found
How could you be so case-insensitive!
Oh, wait, shouldn't that be -u?

"<Insert Ascii art here>"
banner -w 80 ascape
(or `banner -w 80 ascape`)

johnfn says ...
Aug 25, 2011 @ 4:05am

Yay, the first command line game I've played! Congrats on finishing. Consider adding more interactivity next time - the game is pretty straightforward as is.

Shigor says ...
Aug 26, 2011 @ 7:57am

Bonus for humor (some lines almost made me chuckle), but otherwise... the length, quite total randomness of the responses... I noticed you wrote that you've learned the C on the day of the competition, but even then you could give it a bit more - judging by the source size I'd guess you spent about hour (two at max) making it including the "learn C" part

summaky says ...
Aug 27, 2011 @ 4:58pm

I am sorry, but this is very boring. I just had to try at random the options. Also the length.........

Sanguine says ...
Aug 30, 2011 @ 7:24am

The game felt a bit like trial and error. Every time I had to just try. It might be easier if there were a few different paths, instead of just one. It would also make the game different each time you play.

ratking says ...
Sep 2, 2011 @ 8:55pm

Sorry, the source code was funnier than the game. ;-)

angrygeometry says ...
Sep 5, 2011 @ 3:10pm

quite frustrating and short, but hey you finished!

oldtopman says ...
Sep 13, 2011 @ 6:37pm

@foobaz: I'll be sure to add that into version 2.0 (along with real ascii art)

@johnfn: I will be doing that should I make another text based game.

@shigor: You underestimate my incompotence ;)

@ratking: Glad you liked it!

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