August 19th-22nd 2011 :: Theme: Escape
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Light Maze

by Lia-Sae - 48 Hour Competition Entry

Simple maze game with a twist : you have to turn off the lights to go through colored walls ... and to turn them back on to walk on colored floor !
If a level's too hard, just hit ESCAPE.
Apologies for programmer graphics.
Made with : FlashDevelop (code), Flash CS4 (some assets), sfxr (crappy sound effects).

Downloads and Links


Ratings

#160Innovation3.13
#310Audio1.77
#365Theme2.47
#369Fun2.19
#392Overall2.38
#418Coolness0%
#455Humor1.11
#457Graphics1.63
#524Community1.11

Comments

AndyBrown says ...
Aug 22, 2011 @ 9:49pm

Thought it didn't work at first.. whoops ad blocker's fault. Nice game though, interesting concept and could easily be built upon to make a much fuller game =)

Radiatoryang says ...
Aug 22, 2011 @ 10:20pm

I think you had a good concept, but there are a lot of collision bugs and you should test your levels more next time... I played through the first few and was really bored because I only had to use 1 switch to get to the exit... 90% of the map is unnecessary!

Lia-Sae says ...
Aug 23, 2011 @ 1:52pm

Not so much collision bugs as just crappy collisions. Didn't want to make the first levels too hard (and they're randomly generated), guess I was wrong ;) I'll probably take the time to upgrade it though.

Rialgar says ...
Aug 23, 2011 @ 3:13pm

Nice game, just a few remarks:
As said, difficulty raises too slow, but later levels get quite interesting.
Distinguishing between walls and bottom is quite difficult in some situations, maybe making the bottom a bit (more) darker would help.

quickfingers says ...
Aug 23, 2011 @ 10:45pm

nice idea. Quite original I think!

Lia-Sae says ...
Aug 25, 2011 @ 12:19am

Thanks ;) I'm definitely going to improve it. Fix the collision issues, put a level editor together to do some real level design, and find someone who can draw (programming student here). Kongregate's people suggested to have mutliple maze sizes, I'll add this as well.
Anyway, it was my first Ludum Dare and my first game put out, so I guess it could have been much worse ! Thanks again for the feedback.

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