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August 19th-22nd 2011 :: Theme: Escape
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Dinosaur Liberation Front

by lilserf - 48 Hour Competition Entry

You are a member of an elite team of ... dinosaur liberators. Seems like an awfully specialized group, but hey, it's your passion.
Infilitrate the InGen corporate facility and help those poor baby dinosaurs escape!

Made using Flixel and Tiled, with Mochi leaderboards and BFXR sounds (mostly).

Downloads and Links


Ratings

Fun4.24
#9Humor3.93
#43Overall3.65
#80Innovation3.53
#87Coolness6%
#125Graphics3.29
#182Audio2.50
#253Theme2.94
#318Community2.14

Comments

tgijsola says ...
Aug 22, 2011 @ 11:47pm

It's surprisingly fun to chuck those dinosaurs around. Cute sprites, too. Well done!

splixel says ...
Aug 23, 2011 @ 12:18am

This game is like the opposite of this picture:
http://silentkv.deviantart.com/art/Yoshi-falling-48605263

Oh, and it's absolutely awesome

Aug 23, 2011 @ 7:22am

Very fun. The last level had me take the easy route. Haha.

MadrMan says ...
Aug 23, 2011 @ 10:15am

Fun! Took me a bit of practise to hit the pro exit on the last level :)

AndyBrown says ...
Aug 23, 2011 @ 9:37pm

That was surprisingly fun! I could definitely see myself playing more of this with some variations and more challenging levels, great game you made here =)

marudziik says ...
Aug 23, 2011 @ 11:29pm

Man, I wish there were more levels! Great game, lots of fun!

hamster_mk_4 says ...
Aug 25, 2011 @ 3:16pm

It felt like a bazaar combination of Mario World and Basketball. The humor was very appropriate as well.

lilserf says ...
Aug 26, 2011 @ 3:49pm

Thanks for the kind words everybody. Like nearly everyone, I've myself a little list of ideas for the future... I'll have to see if I can put together an extended version some time.

Benjamin says ...
Aug 27, 2011 @ 3:38pm

fun game ^_^ Maybe need more challenge ? Some dino grow up and chase you if you are not quick enough. The tada ! sound was a bit annoying...

Aug 27, 2011 @ 6:09pm

Nice work!

I like the humour, the jurassic-park-references, the lovely "What could go wrong"-approach, and the "it's a videogame"-logic.

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