August 19th-22nd 2011 :: Theme: Escape
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by digital_sorceress - 48 Hour Competition Entry

I wasn't able to finish my procedurally generated RPG in time, so I restarted and made this.

Better to submit something than nothing ;-)

Should work on windows 95 / NT4 and upward.

Control with cursor keys.
Source code is included in the zip.

Downloads and Links




Aug 22, 2011 @ 9:39am

Use cursor keys to control the craft:


Aug 22, 2011 @ 10:28am

Source is included in the zip.

ratking says ...
Aug 22, 2011 @ 8:05pm

Solid execution overall, but not much fun - sorry. Perhaps I'm just bad at such games. ;)

Aug 22, 2011 @ 8:25pm


Thankyou for your comment. I understand what you mean about it not being much fun, but I do feel it is relatively easy to experience flow with the game.

ie, If the player is patient and relaxed, they can pilot the craft slowly and with care, and easily not crash it.

As they gain confidence, they can find pleasure in skillfully piloting their craft at higher speed, and that's when they can get into a 'flow' state. :)

BlueShaman says ...
Aug 23, 2011 @ 1:45am

It's not much fun, although it does feel polished and 'finished'. Some work to make a more interesting world, less crashing your ship, and possibly enemies or some other thing which keeps you watchful would have made a huge difference for a minimalistic change.

summaky says ...
Aug 26, 2011 @ 7:00pm

Can't connect to to download the game. I'll try later and see if I can rate.

Aug 26, 2011 @ 7:31pm

I've had that happen to me from time to time... but I like 2shared. I'll upload to mediafire for you in just a mo. :)

Aug 28, 2011 @ 4:37pm

I like the aesthetic. Nice entry.

wally2069 says ...
Aug 30, 2011 @ 6:32pm

The momentum was pretty unforgiving because rushing is a guarantee crash into the walls but going slow is just boring.

Also needed some kind of audio. There is something neat here but it is buried.

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