August 19th-22nd 2011 :: Theme: Escape
[ Summary | Compo Top 50 | Jam Top 50 | Top 25 Categories | View All (599) ]

Back to Browse Entries

Escape The Void

by NaturallyMade - 48 Hour Competition Entry

Save files created in the same directory of the EXE, starting a new game and hitting the first atom will result in your save being overwritten.

Downloads and Links




Nihilate says ...
Aug 22, 2011 @ 12:03pm

There were a few collision detection bugs that I bumped into (I clipped into the ground at one point), but nothing hugely game-breaking. Game Maker's a bit of a pain for that kind of thing sometimes.

A fair effort for a game made in 48 hours, good work :D

NaturallyMade says ...
Aug 22, 2011 @ 2:07pm

Thanks :) Got myself into a bit of flashpunk this morning, I don't like coding in game maker an awful lot, the temptation to use D&D is too much! Anyway, this is like my first complete game so, thanks for the feedback, the glitchy collisions were irritating to say the least!

JohanAR says ...
Aug 22, 2011 @ 8:10pm

Freezes Wine so I can̈́'t play it :( Once I could play the first level. Looks kinds cute though

NaturallyMade says ...
Aug 22, 2011 @ 9:31pm

Sadface :( hope you can play some other entries for web and mac, thanks for trying :)

johnfn says ...
Aug 23, 2011 @ 4:22am

First: This is a really nice first game. Great job. Cute graphics, good level design.

One of my favorite decisions was how you introduced the cannon before the powerup. That's a clever way to go about things.

Don't explain too much - I think the first few levels were a little too walkthrough-y, since the player can probably figure things out on his own.

I eventually got stuck in a wall and couldn't progress further or die, somewhere around level 14 I think? Still, I won't mark you down for that little hiccup. Good stuff.

Shadow says ...
Aug 23, 2011 @ 4:41am

Fun, although it gets a bit frustrating due collision bugs. Loved the graphics. A really nice entry overall. Congratz!

zamza says ...
Aug 25, 2011 @ 6:50am

I glitched and got stuck in a wall, but besides the spotty collision detection it was pretty fun. There were enough different mechanics introduced to keep it interesting.

geckojsc says ...
Aug 26, 2011 @ 3:09pm

Wow, amazing! Really polished graphics, the music was pretty cool, although each song was a little short. I agree, the collision could have been a bit better, but everything else certainly makes up for it!

Nizan says ...
Aug 27, 2011 @ 11:49pm

Cute graphics, what is it about amorphous blobs with little eyes that's so charming eh? Collision was a bit buggy, but it was good fun all the same. Definitely deserves more plays! Good job :)

NaturallyMade says ...
Aug 29, 2011 @ 3:00am

Thanks a lot for the feedback, as an indie developer at the beginning of my game development days, I really appreciate the positive feedback :)I'm working on a totally new game series coded in flash atm, feel free to follow me on twitter :D!/AzaOrourke

I really can't thank you guys enough for the feedback!

Chaoslab says ...
Aug 29, 2011 @ 11:04am

Fun simple and enjoyable. Nice entry :-)

nuria says ...
Aug 30, 2011 @ 5:37pm

This one was cool. Nice game/level design skills. Good looks. music was good albeit tracks were a bit too short. Some collision problems but that's it. Good job! ;)

You must sign in to comment.

[cache: storing page]