August 19th-22nd 2011 :: Theme: Escape
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King Midas: Escape from the Deadly Block Dungeons

by BackwardSpy - 48 Hour Competition Entry

Well, it aint gonna win any prizes (most probably due to the meagre number of levels; I suck at level design!), but I'm not really bothered.
What matters to me is that I created a game in less than 48 hours, and for that I am very happy!

The basic premise of the game is that you, as King Midas, turns everything you touch to gold! (Well, just empty tiles actually. I'll claim that as artistic liberty.)
You get +10 points for each tile you convert, +100 for bonus tiles. The aim is to get through all the levels, converting as many tiles as you can to get the maximum points payoff!
Controls are simple, arrow keys for movement and Z to use your pickaxe (breaks a gold block in the direction you're looking, but costs you 200 gold!).

I hope you like it, and please do make levels if you want to. It's very simple, just go into res/level/ and make a 32x24 PNG for the level layout, and a txt file with the same name as the image for the description that appears at the top! Finally add your level name (filename without the extension) to list.txt in the order you would like it to appear and enjoy!
If you make any cool mods or whatever, do email them to me at BackwardSpy@gmail.com, I'd love to hear from you :)

Downloads and Links


Ratings

#192Innovation3.00
#198Overall3.00
#243Graphics2.75
#291Audio1.92
#305Community2.20
#356Humor1.43
#376Fun2.17
#418Coolness0%
#465Theme1.92

Comments

Gornova says ...
Aug 22, 2011 @ 8:03pm

Problem for your game is not the idea (I like it) but level design. Not in level building, but in adding some sort of danger for player: nothing can harm him or make it think faster, so the game is soon boring. You need to add some gold-eating monster, so could be a run against it :D Think about it!
I see this game as a web-based game, try Flashpunk or Flixel it's easy to do a game like this one, add kongregate api ad put on kongregate :D

BackwardSpy says ...
Aug 22, 2011 @ 9:16pm

Thanks for the feedback; I'm aware that it has a rather gaping hole in terms of hazards to the player! I will aim to rectify that in a future version :)

xRedx22 says ...
Aug 23, 2011 @ 2:51pm

Nice game! I really liked it; the style of your graphics was especially nice. Another thing I liked was that opposed to other games, if you get stuck you don't just have to restart the level, you lose a bunch of points, but can keep going.

Shigor says ...
Aug 24, 2011 @ 4:21pm

Nice idea (reverse boulder dash), but it's too boring - it needs better levels, some sort of challenge

BackwardSpy says ...
Aug 26, 2011 @ 1:40pm

Thanks for the comments! I'm glad you liked the game, and rest assured that next time I will allocate more time for making better levels and some sort of hazards to the player as well. Thanks for playing!

marudziik says ...
Sep 8, 2011 @ 9:29pm

I don't think the game is boring - 17770 score; beat that, loosers! ;)
Theme-wise this isn't much, but yeah, more complicated levels would definitely improve the gameplay. I like it!

summaky says ...
Sep 10, 2011 @ 6:12pm

I join the others that say that it needs a bit of polishing in the level design department. Also, I fail to get the connection with the escape theme here; it looks more like a gold digger :-)

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