August 19th-22nd 2011 :: Theme: Escape
[ Summary | Compo Top 50 | Jam Top 50 | Top 25 Categories | View All (599) ]

Back to Browse Entries


by Hanoran - 48 Hour Competition Entry

Hi! This is my first Ludum Dare entry. I'm pretty happy with how it turned out. In Abscond, you play as a serf who must feed his family and pay his lord. You're unhappy. You must construct a boat to escape from the island.

Your ending will be different based on how you complete the game.

Controls and further details are included in the game. Don't forget to vote!

Tools used:

Libraries used:

Contact/follow me at:

Downloads and Links




Farfin says ...
Aug 22, 2011 @ 6:48am

When you get the wood from the tree it looks a lot like an erection. Just sayin'

The game was fun though kept me playing until I got the boat.

kevglass says ...
Aug 22, 2011 @ 12:28pm

Couldn't quite keep playing til I got the boat, but very cool idea. Nice way of allow the player to keep involved while balance the resource management game out. Nice one!

Aug 22, 2011 @ 9:06pm

Actually quite addictive! :o)

Finity says ...
Aug 23, 2011 @ 12:12am

So far the best entry I've seen. Really addictive. With enough polish to the sound and graphics, I'd play this on my android all day.

voxel says ...
Aug 23, 2011 @ 1:33am

I too have to agree with the 'woody' comment and am awarding points to Humour as a result. Nice game :)

Tommislav says ...
Aug 23, 2011 @ 9:05pm

This game was really fun to play. I'm really impressed with how well you managed to balance in that short time!!!

pekuja says ...
Aug 24, 2011 @ 5:29pm

Nice little game. Seems like it offers the player a few ways to play. For example, I didn't really plant anything but carrots, and I didn't see the need to get movement speed upgrades.

Mjiig says ...
Aug 26, 2011 @ 5:13pm

Fun game, fairly addictive, I liked the idea with the alternate endings, but it would be better to make the game shorter, then I would be inclined to play again to find some more endings. As it is, I feel like I've finished a marathon!

foobaz says ...
Aug 26, 2011 @ 9:04pm

Interesting variation on Wasabi. Although it could use a bit more variation. I didn't plant anything but carrots either.

Good sound, music and graphics.

DecsterB says ...
Aug 27, 2011 @ 3:25am

My favourite entry so far. :)

Aug 31, 2011 @ 7:23am

Very well done! Intelligent, fresh, fun and interesting.

Jhelle says ...
Sep 1, 2011 @ 8:40pm

Very interesting concept, would love to see this expanded ( like with dungeons to explore and stuff). It does get a bit tedious and repetitive over time so I didn't manage to complete it. Anyways , good job!

MacTuitui says ...
Sep 4, 2011 @ 3:38am

Very nice idea, nice implementation, but I have to say I did not feel the need to play the game after two rounds of growing. I knew I could make both my family and my lord happy while cutting some wood every turn (put some rest here and there). Do I have the patience to do that the number of times needed to create the boat? No. And I can be picky because your game is complete, we are talking gameplay issues and balance here.

Full disclosure: I do not like "micro"management games :)

Anyways, good job, maybe add some variation to give more incentive to escape.

MacTuitui says ...
Sep 4, 2011 @ 9:40am

Actually I went back to play till the end. Turns out I might like micromanaging stuff. Thanks for making a nice submission.

ointment says ...
Sep 4, 2011 @ 12:25pm

A surprisingly fun resource management game, but it could use some new threats after you've upgraded a stat enough to be comfortable.

DrPetter says ...
Sep 8, 2011 @ 11:03am

Quite a bit of fun. Relaxing and meditative, but at the same time you often risk misjudging the sequence of actions and end up critical on one or two parameters. Then you reach a comfort zone near the end where you can quickly finish your boat without worrying.

James Paige says ...
Sep 10, 2011 @ 8:42pm

the gameplay was simple, but I really enjoyed it

You must sign in to comment.

[cache: storing page]